Rust Oxide Dev - Local
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 44d ago · 176.60.55.43:28115
Abstract
We describe the public Rust server Rust Oxide Dev - Local, reached at 176.60.55.43:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #12,918 of all servers. It last wiped 48d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 176.60.55.43:28115 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Sep 2026, 18:53 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 88/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 91/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 76/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 23/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Rust Oxide Dev - Local?
There is no region published for Rust Oxide Dev - Local. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.60.55.43:28115 is its address.
A.2How reliable is Rust Oxide Dev - Local, and is it currently online?
At the present moment, Rust Oxide Dev - Local is offline; it was last seen 44 days 11 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What is the Rust version for Rust Oxide Dev - Local?
The version of Rust on Rust Oxide Dev - Local is network protocol 2633 and build 163493, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Rust Oxide Dev - Local follow for wipes?
There are not yet enough recorded wipes for Rust Oxide Dev - Local to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 48 days 3 hours have passed since the current world was generated.
Player count
A.5How does Rust Oxide Dev - Local compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Rust Oxide Dev - Local at #12,918, within the top – of ranked servers.
A.6At what level does Rust Oxide Dev - Local operate in terms of players?
The last recorded sighting of Rust Oxide Dev - Local was 44 days 11 hours ago; it is offline now.
Tags, lists
A.7How should the tags on Rust Oxide Dev - Local be interpreted?
Tags from Rust Oxide Dev - Local, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163493 (Build): Build 163493 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Rust Oxide Dev - Local be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Rust Oxide Dev - Local fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does Rust Oxide Dev - Local operate?
The name of Rust Oxide Dev - Local states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.10What is the map for Rust Oxide Dev - Local?
A procedural map, generated by the game, is what Rust Oxide Dev - Local runs.
Connection
A.11What is the process for joining Rust Oxide Dev - Local?
Enter client.connect 176.60.55.43:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp2 | Max players. The slot count is 2. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs163493 | Build. Build 163493 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.