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Home test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 12d ago · 176.63.3.176:28015

Abstract

We describe the public Rust server Home test server, reached at 176.63.3.176:28015 and hosted in EU. It is offline at the last check, against a seven-day mean of 01. It ranks #12,868 of all servers, the top 60%, and #2420 in EU. It last wiped 26d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 08:04 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes vanilla modded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#12,868top 60%; #2420 in EU
Last wipe26d agobiweekly schedule
Next wipe31d 23hFri 30 Oct, 08:04 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 60% of all ranked servers, the top 82% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 08:04 UTC, in 1d 23h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 08:041d 23hits own schedule
Thu 5 Nov, 19:008d 10hforce wipefw
Fri 13 Nov, 08:0415d 23hits own schedule
Fri 27 Nov, 08:0429d 23hits own schedule
Thu 3 Dec, 19:0036d 10hforce wipefw
Fri 11 Dec, 08:0443d 23hits own schedule
Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 08:0426d ago 1 – running 0
Thu 1 Oct, 14:3426d ago 1 – 0.7 d 0
Wed 30 Sep, 12:1227d ago 1 – 1.1 d 0
Sat 26 Sep, 19:3031d ago 1 – 3.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address176.63.3.176:28015
RegionEU
Max players500
Group limit8, the default
Wipe schedulebiweekly
Last wipe2 Oct 2026, 08:04 UTC
Hostname–
First seen15 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], modded server list with rates [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average5/200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average0/200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300
[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average1/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Home test server have?

The EU tag places Home test server in Europe, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 176.63.3.176:28015 is its address.

A.2What is the reliability of Home test server, and is it online?

Home test server is currently offline, with the last sighting 12 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 15 September 2026 by Rust Statistics.

A.3What is the Rust version for Home test server?

The version of Rust on Home test server is network protocol 2634 and build 167781, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Home test server?

Because too few wipes of Home test server are recorded to confirm the schedule, the tag governs the prediction. On Friday 30 October at 08:04 UTC the next wipe is expected. 26 days have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.5How would you describe wipe day on Home test server?

Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Population

A.6How does Home test server compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Home test server #12,868, in the top 60% of ranked servers and #2,420 in Europe.

A.7What is the population level of Home test server?

The last recorded sighting of Home test server was 12 days 15 hours ago; it is offline now.

Tags and filters

A.8What do the tags associated with Home test server signify?

gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Rates, kits and rules are unchanged from the game Facepunch ships; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): The server browser lists this server under Europe: these are the tags Home test server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Home test server be found among the Rust Statistics lists and filters?

European Rust servers and Modded Rust servers are the Rust Statistics lists that Home test server fits. It appears under the following filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Rules, settings, map

A.10What are the settings and rules that govern Home test server?

No gather rate appears in the name of Home test server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. By its own label, vanilla, rates, kits and rules are unchanged from the game Facepunch ships. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Home test server?

On Home test server the terrain is procedural, built by the game itself.

Connection

A.12How do you connect to Home test server?

Enter client.connect 176.63.3.176:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. It wipes on a two-week cycle.
Difficulty
^vVanilla. Rates, kits and rules are unchanged from the game Facepunch ships.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. The server browser lists this server under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.