Rust StatisticsWorking papers on every public Rust server · 63,000 players now

Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 176.9.0.214:27018

Abstract

We describe the public Rust server Rust, reached at 176.9.0.214:27018. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,662 of all servers, the top 66%. It last wiped 27d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,662top 66%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123412:0021:0006:0015:0001:0010:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608012:0021:0006:0015:0001:0010:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak2players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 04:2627d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust
Figure 5: The map: ATHLON 5000, size 5000, seed 1337.
Table 4: The server's published settings.
Address176.9.0.214:27018
Region–
Max players40
Group limit5 max
Wipe schedule–
Last wipe2 Oct 2026, 04:26 UTC
Hostname–
First seen13 Sep 2026
MapATHLON 5000
Size5000
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10EU · groups of 5 · weekly · 77 on average166/250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10EU · groups of 5 · 59 on average85/150
红果十倍/10.26号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average6/200
Rustico 3groups of 5 · 9 on average1/100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10EU · groups of 5 · weekly · 1 on average0/200
Bustabar NA PvP - No Wipe - Raid ProtectionNA · groups of 5 · 1 on average0/50

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rust perform well?

Over the past 48 hours, it ran at an average of 60 server fps, with a low of 60. The highest number of entities it carried was 14,400, comprising buildings, deployables and all other objects. Its highest memory usage was 2,937 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Rust?

A region is not published by Rust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.9.0.214:27018 is its address.

A.3What is the online status and reliability of Rust?

Rust is currently online. Based on the uptime it reports, the last restart occurred about 5 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What version of Rust is run on Rust?

Rust network protocol 2635 and build 168909 is the version that Rust runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Rust wipe?

Too few wipes by Rust have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 27 days 7 hours have passed since the current world was generated.

A.6How would you describe wipe day on Rust?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 42 hours after it began.

Population

A.7What position does Rust occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Rust holds #14,662, in the top 66% of all ranked servers.

A.8At what level does Rust operate in terms of players?

At this moment 0 players are on Rust, which has 40 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags and filters

A.9What do the tags associated with Rust signify?

Tags from Rust, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts5 (Group limit): 5 is the maximum team size; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Rust: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern Rust?

Its name carries no gather rate for Rust. The team limit is 5 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What is the map for Rust?

Size 5,000 and seed 1337 define the procedural, game-generated map on Rust. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is ATHLON 5000.

How to join

A.13What steps are required to join Rust?

Press F1 inside Rust to open the console and enter client.connect 176.9.0.214:27018. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts5Group limit. 5 is the maximum team size.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.