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Dead Valley | PvE | Bi-Weekly | Old Research System

Rust Statistics

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Online · checked 9m ago · 176.9.122.93:28000

Abstract

We describe the public Rust server Dead Valley | PvE | Bi-Weekly | Old Research System, reached at 176.9.122.93:28000 and hosted in EU. At the last check it held 1 of 50 places, against a seven-day mean of 1 and a peak of 81. It ranks #2,968 of all servers, the top 13%, and #1117 in EU. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 18:01 UTC, its biweekly schedule tag.

Keywordsquad biweekly wipes modded oxide pve

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 8, 48 h peak 6
Rank2#2,968top 13%; #1117 in EU
Last wipe13d agobiweekly schedule
Next wipe356mThu 29 Oct, 18:01 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246818:0003:0012:0021:0006:0015:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608018:0003:0012:0021:0006:0015:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 13% of all ranked servers, the top 38% in EU, and #186 of the quad servers (top 22%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 18:01 UTC, in 56m. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.1 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak9players, last three wipes
Crowd held0%else halves by day 9
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 18:0156mits own schedule
Thu 5 Nov, 19:007d 1hforce wipefw
Thu 12 Nov, 18:0114d 0hits own schedule
Thu 26 Nov, 18:0128d 0hits own schedule
Thu 3 Dec, 19:0035d 1hforce wipefw
Thu 10 Dec, 18:0142d 0hits own schedule
Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 18:0113d ago 9 – running 2
Thu 1 Oct, 18:19fw27d ago 9 halved by day 8 14 d 1
Sat 19 Sep, 13:3240d ago 8 halved by day 10 12.2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Dead Valley | PvE | Bi-Weekly | Old Research System
Figure 5: The map: Custom Map, size 3500, seed 1337.
Table 5: The server's published settings.
Address176.9.122.93:28000
RegionEU
Max players50
Group limitquad
Wipe schedulebiweekly
Last wipe15 Oct 2026, 18:01 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size3500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], modded Rust servers listed live [3], rust pve servers [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average2/50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average5/50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average3/100
Casual PVE Svenska KrigareEU · quad · 1 on average2/20
Noob Friendly PVE ServerEU · quad · monthly · 1 on average1/100
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average318/2000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Dead Valley | PvE | Bi-Weekly | Old Research System smooth?

The server fps averaged 22 over the last 48 hours, never dropping below 5. Its entity count reached a maximum of 81,850, including buildings, deployables and all other world objects. Its highest memory usage was 3,564 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Dead Valley | PvE | Bi-Weekly | Old Research System have?

The EU tag places Dead Valley | PvE | Bi-Weekly | Old Research System in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 176.9.122.93:28000 is its address.

A.3What is the reliability of Dead Valley | PvE | Bi-Weekly | Old Research System, and is it online?

At the present moment, Dead Valley | PvE | Bi-Weekly | Old Research System is online. It last restarted around 10 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does Dead Valley | PvE | Bi-Weekly | Old Research System wipe?

The prediction follows the tag, as Dead Valley | PvE | Bi-Weekly | Old Research System's recorded wipes are too few to confirm its schedule. On Thursday 29 October at 18:01 UTC the next wipe is expected. The world currently in use was created 13 days 23 hours ago. A fortnightly wipe schedule appears in its tags.

A.6What happens on Dead Valley | PvE | Bi-Weekly | Old Research System when wipe day arrives?

The average busiest point of recent wipes was 9 players. The crowd reached its maximum 27 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 9.

Player count

A.7What is the rank of Dead Valley | PvE | Bi-Weekly | Old Research System among Rust servers?

On player hours over seven days Dead Valley | PvE | Bi-Weekly | Old Research System is #2,968, within the top 13% of all ranked servers; within Europe it is #1,117. It ranks #186 among servers in the quad group.

A.8What is the population level of Dead Valley | PvE | Bi-Weekly | Old Research System?

The current population of Dead Valley | PvE | Bi-Weekly | Old Research System is 1, drawn from 50 slots. The peak over seven days is 8, against an average of 1. Averaging 5 players, 19:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What is the meaning of the tags on Dead Valley | PvE | Bi-Weekly | Old Research System?

gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^b (Biweekly): Wipes take place once a fortnight; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe: these are the tags Dead Valley | PvE | Bi-Weekly | Old Research System publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Dead Valley | PvE | Bi-Weekly | Old Research System be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Dead Valley | PvE | Bi-Weekly | Old Research System: European Rust servers, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11What are the settings and rules that govern Dead Valley | PvE | Bi-Weekly | Old Research System?

Its name carries no gather rate for Dead Valley | PvE | Bi-Weekly | Old Research System. quad sets the team size at 4 players. Listed as pve, the game mode is fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on Dead Valley | PvE | Bi-Weekly | Old Research System?

The game generates Dead Valley | PvE | Bi-Weekly | Old Research System's procedural map at size 3,500, from seed 1337. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.

Connection

A.13What is the process for joining Dead Valley | PvE | Bi-Weekly | Old Research System?

Enter client.connect 176.9.122.93:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/HRS8z83BN.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts4Group limit. Teams are capped at 4.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^bBiweekly. Wipes take place once a fortnight.
Gameplay
^pPvE. The threat is the world, not other players.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Tired of getting offline raided and killed every time you log off? So are we. Our server is built around PvE, friendly gameplay, and a relaxed community where you can build, explore, farm, run monuments, and enjoy Rust without constantly looking over your shoulder. ⚔️ PvP is allowed, but we encourage players to keep it reasonable and meaningful. Defending monuments, events, or other activities can lead to PvP — but random killing and constant PvP are not what this server is about. Come build, explore, make friends and enjoy Rust the way it should be. Join us and become part of the community!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust pve servers. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.