Marte6 Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 1d ago · 177.22.167.133:28115
Abstract
We describe the public Rust server Marte6 Server, reached at 177.22.167.133:28115. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,842 of all servers, the top 26%. It last wiped 7d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 177.22.167.133:28115 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 05:42 UTC |
| Hostname | – |
| First seen | 24 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 161 on average | 35/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 124/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average | 42/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 20/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 8/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 4/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is Marte6 Server based?
A region is not published by Marte6 Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 177.22.167.133:28115.
A.2What is the online status and reliability of Marte6 Server?
Right now, Marte6 Server is offline, and the last time it was seen was 30 hours ago. Its uptime over the last full days (3 days) was 56%, with 40 of 72 hours online. Its first appearance in Rust Statistics's records is 24 October 2026.
A.3What version of Rust is run on Marte6 Server?
Marte6 Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Marte6 Server?
There are not yet enough recorded wipes for Marte6 Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 7 days 20 hours ago.
Population
A.5How does Marte6 Server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Marte6 Server holds #5,842, in the top 26% of all ranked servers.
A.6How would you characterise the player activity on Marte6 Server?
The last recorded sighting of Marte6 Server was 30 hours ago; it is offline now. The peak over seven days is 1, against an average of 1. The busiest hour of the last 48 is 03:00 UTC, averaging 1 players.
Tags and filters
A.7How should the tags on Marte6 Server be interpreted?
The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Marte6 Server publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Marte6 Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Marte6 Server fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.9What are the settings and rules that govern Marte6 Server?
No gather rate appears in the name of Marte6 Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.10What map is in use on Marte6 Server?
On Marte6 Server the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Marte6 Server?
Press F1 inside Rust to open the console and enter client.connect 177.22.167.133:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp1 | Max players. The slot count is 1. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.