Rust StatisticsWorking papers on every public Rust server · 33,161 players now

Friends Cooperative PvE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 8m ago · 178.117.2.13:28015

Abstract

We describe the public Rust server Friends Cooperative PvE, reached at 178.117.2.13:28015. At the last check it held 0 of 8 places, against a seven-day mean of 01. It ranks #15,423 of all servers, the top 69%. It last wiped 21d ago.

Keywordsmodded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,423top 69%
Last wipe21d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0000:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304006:0015:0000:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k6 Oct10 Oct15 Oct19 Oct24 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 3500, seed 370648129. Open on RustMaps.
Table 3: The server's published settings.
Address178.117.2.13:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 20:54 UTC
Hostname–
First seen6 Oct 2026
MapProcedural Map
Size3500
Seed370648129

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2], live pve population [3] and servers wiping soon [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average188/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 235 on average83/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 99 on average87/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average57/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 53 on average17/100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 52 on average21/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does Friends Cooperative PvE perform well?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 28. The highest number of entities it carried was 68,258, comprising buildings, deployables and all other objects. Memory use peaked at 2,144 MB. Players experience lag when fps is low and the entity count is rising.

A.2In which location is Friends Cooperative PvE based?

There is no region published for Friends Cooperative PvE. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 178.117.2.13:28015.

A.3How reliable is Friends Cooperative PvE, and is it currently online?

At the present moment, Friends Cooperative PvE is online. The uptime it reports indicates a restart about 4 minutes ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 6 October 2026.

A.4What is the Rust version for Friends Cooperative PvE?

The version of Rust on Friends Cooperative PvE is network protocol 2634 and build 166652, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5On what cycle does Friends Cooperative PvE wipe?

Too few wipes by Friends Cooperative PvE have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 21 days 8 hours have passed since the current world was generated.

Player count

A.6What position does Friends Cooperative PvE occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Friends Cooperative PvE at #15,423, within the top 69% of ranked servers.

A.7At what level does Friends Cooperative PvE operate in terms of players?

On Friends Cooperative PvE, 0 of the 8 slots are occupied at present. The mean population for the last seven days is 0.

Tags and filters

A.8What is the meaning of the tags on Friends Cooperative PvE?

gmrust (Game mode): This is survival as standard Rust plays; mp8 (Max players): It offers 8 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags Friends Cooperative PvE publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can Friends Cooperative PvE be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Friends Cooperative PvE: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Settings and map

A.10Which settings and rules are in force on Friends Cooperative PvE?

No gather rate appears in the name of Friends Cooperative PvE. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is no player-versus-player fighting. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11On which map does Friends Cooperative PvE take place?

Generated by the game from seed 370648129, the procedural map on Friends Cooperative PvE measures 3,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining Friends Cooperative PvE?

Press F1 inside Rust to open the console and enter client.connect 178.117.2.13:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp8Max players. It offers 8 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Gameplay
^pPvE. Player fighting is off; danger comes from the world.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.