AdminDeepCoverSnapshotLab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 178.123.231.141:28145
Abstract
We describe the public Rust server AdminDeepCoverSnapshotLab, reached at 178.123.231.141:28145. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 2d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.123.231.141:28145 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 13:35 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 84/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 119/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 42/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is AdminDeepCoverSnapshotLab based?
There is no region published for AdminDeepCoverSnapshotLab. Rust Statistics does not look up the machine's location; it shows where the server says it is. 178.123.231.141:28145 is its address.
A.2How reliable is AdminDeepCoverSnapshotLab, and is it currently online?
Right now, AdminDeepCoverSnapshotLab is offline, and the last time it was seen was 2 days 18 hours ago. Of the 48 hours in the last 2 full days, 0 were served, an availability of 0%. It was first observed on 26 October 2026 by Rust Statistics.
A.3What is the Rust version for AdminDeepCoverSnapshotLab?
AdminDeepCoverSnapshotLab is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on AdminDeepCoverSnapshotLab?
The record of AdminDeepCoverSnapshotLab's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 2 days 18 hours.
Population
A.5How does AdminDeepCoverSnapshotLab compare with other Rust servers in the rankings?
Ranked by player hours across seven days, AdminDeepCoverSnapshotLab holds #15,339, in the top 69% of all ranked servers.
A.6What is the population level of AdminDeepCoverSnapshotLab?
At this moment AdminDeepCoverSnapshotLab is offline, having last been seen 2 days 18 hours ago. The mean population for the last seven days is 0.
Tags and filters
A.7How should the tags on AdminDeepCoverSnapshotLab be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): It offers 8 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which AdminDeepCoverSnapshotLab publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can AdminDeepCoverSnapshotLab be found among the Rust Statistics lists and filters?
The Rust Statistics lists that AdminDeepCoverSnapshotLab fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Settings and map
A.9Which settings and rules are in force on AdminDeepCoverSnapshotLab?
No gather rate appears in the name of AdminDeepCoverSnapshotLab. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.10On which map does AdminDeepCoverSnapshotLab take place?
The game generates the map on AdminDeepCoverSnapshotLab; that format is procedural.
Connection
A.11What steps are required to join AdminDeepCoverSnapshotLab?
Press F1 inside Rust to open the console and enter client.connect 178.123.231.141:28145. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp8 | Max players. It offers 8 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.