Bugulma City
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 178.207.8.16:28015
Abstract
We describe the public Rust server Bugulma City, reached at 178.207.8.16:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,912 of all servers, the top 72%. It last wiped 25d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.7 days | between real wipes |
| On rhythm | 33% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 2 Oct, 17:5725d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:29fw26d ago | 2 | – | 1 d | 0 |
| Sun 27 Sep, 09:4131d ago | 1 | held half | 4.4 d | 1 |
| Wed 23 Sep, 16:0934d ago | 1 | held half | 3.7 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.207.8.16:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 17:57 UTC |
| Hostname | – |
| First seen | 20 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded server list with rates [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 178/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 0/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average | 150/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 15/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 46/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Bugulma City?
No region is published by Bugulma City. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 178.207.8.16:28015.
A.2What is the online status and reliability of Bugulma City?
At the present moment, Bugulma City is offline; it was last seen 20 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 20 September 2026 by Rust Statistics.
A.3What version of Rust is run on Bugulma City?
Rust network protocol 2634 and build 166494 is the version that Bugulma City runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Bugulma City wipe?
With irregular wipe times, Bugulma City offers no next wipe to predict. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 25 days 18 hours.
A.5What characterises wipe day on Bugulma City?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began. Half the peak was sustained until the next wipe in 100% of recent wipes.
Population
A.6How does Bugulma City compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Bugulma City at #15,912, within the top 72% of ranked servers.
A.7How would you characterise the player activity on Bugulma City?
Bugulma City is not online now; 20 days 8 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on Bugulma City be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166494 (Build): This server runs game build 166494; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Bugulma City publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Bugulma City be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Bugulma City fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10What are the settings and rules that govern Bugulma City?
No gather rate appears in the name of Bugulma City. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What is the map for Bugulma City?
A procedural map, generated by the game, is what Bugulma City runs.
How to join
A.12What is the process for joining Bugulma City?
Press F1 inside Rust to open the console and enter client.connect 178.207.8.16:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. It offers 500 slots. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.