Event Test Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 18d ago · 178.208.110.214:28035
Abstract
We describe the public Rust server Event Test Server, reached at 178.208.110.214:28035. It is offline at the last check, against a seven-day mean of 01. It ranks #13,628 of all servers, the top 62%. It last wiped 18d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 62% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 10 Oct, 18:3718d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.208.110.214:28035 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 10 Oct 2026, 22:49 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 70/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 132/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 97/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 32/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 5/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Event Test Server?
No region is published by Event Test Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.208.110.214:28035.
A.2What is the online status and reliability of Event Test Server?
Right now, Event Test Server is offline, and the last time it was seen was 18 days 7 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 10 October 2026.
A.3What version of Rust is run on Event Test Server?
The version of Rust on Event Test Server is network protocol 2634 and build 167398, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does Event Test Server follow for wipes?
The record of Event Test Server's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 18 days 8 hours.
A.5How would you describe wipe day on Event Test Server?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What is the rank of Event Test Server among Rust servers?
The seven-day player-hours ranking puts Event Test Server at #13,628, within the top 62% of ranked servers.
A.7How would you characterise the player activity on Event Test Server?
The last recorded sighting of Event Test Server was 18 days 7 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on Event Test Server?
Tags from Event Test Server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Event Test Server be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Event Test Server fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Event Test Server?
No gather rate appears in the name of Event Test Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
A.11On which map does Event Test Server take place?
On Event Test Server the terrain is procedural, built by the game itself.
How to join
A.12How do you connect to Event Test Server?
Enter client.connect 178.208.110.214:28035 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp20 | Max players. The slot count is 20. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs167398 | Build. Build 167398 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.