Odesa
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 178.212.192.247:28015
Abstract
We describe the public Rust server Odesa, reached at 178.212.192.247:28015. At the last check it held 0 of 10 places, against a seven-day mean of 1 and a peak of 31. It ranks #4,518 of all servers, the top 20%. It last wiped 3d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 20% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.6 days | between real wipes |
| On rhythm | 29% | of its recent wipes |
| Wipe-day peak | 2 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 25 Oct, 16:063d ago | 1 | – | running | 0 |
| Fri 23 Oct, 11:345d ago | 1 | held half | 2.2 d | 1 |
| Wed 21 Oct, 21:587d ago | 3 | – | 1.6 d | 0 |
| Tue 20 Oct, 10:109d ago | 2 | – | 1.5 d | 0 |
| Fri 2 Oct, 11:4226d ago | 1 | held half | 17.9 d | 1 |
| Fri 2 Oct, 05:2627d ago | 1 | – | 0.3 d | 0 |
| Thu 1 Oct, 20:05fw27d ago | 2 | – | 0.4 d | 0 |
| Fri 18 Sep, 18:5040d ago | 1 | held half | 13.1 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.212.192.247:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 16:06 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 143/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 78/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 10/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Odesa have?
There is no region published for Odesa. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 178.212.192.247:28015.
A.2How reliable is Odesa, and is it currently online?
Odesa is currently online. The server was up 61% of the time over the last 7 full days, 103 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.
A.3What version of Rust is run on Odesa?
Odesa is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4When are wipes carried out on Odesa?
With irregular wipe times, Odesa offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 3 days 18 hours ago.
A.5How would you describe wipe day on Odesa?
Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.6What is the rank of Odesa among Rust servers?
Ranked by player hours across seven days, Odesa holds #4,518, in the top 20% of all ranked servers.
A.7What is the population level of Odesa?
At this moment 0 players are on Odesa, which has 10 slots in total. Averaged over the last seven days: 1 players; the same period peaks at 3. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 1 players.
Tags, lists
A.8How should the tags on Odesa be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which Odesa publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Odesa be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Odesa fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10Under what rules and settings does Odesa operate?
No gather rate appears in the name of Odesa. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.
A.11On which map does Odesa take place?
A procedural map, generated by the game, is what Odesa runs.
How to join
A.12What steps are required to join Odesa?
Press F1 inside Rust to open the console and enter client.connect 178.212.192.247:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.