Local server 261
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 17d ago · 178.213.3.65:28015
Abstract
We describe the public Rust server Local server 261, reached at 178.213.3.65:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,817 of all servers, the top 72%. It last wiped 23d ago.
Keywordsmodded
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.213.3.65:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 05:58 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 48/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 130/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 61/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 58/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 13/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What is the location of Local server 261?
There is no region published for Local server 261. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.213.3.65:28015 is its address.
A.2What is the reliability of Local server 261, and is it online?
Local server 261 is currently offline, with the last sighting 17 days 15 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 10 October 2026.
A.3What is the Rust version for Local server 261?
The version of Rust on Local server 261 is network protocol 2332, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4On what cycle does Local server 261 wipe?
There are not yet enough recorded wipes for Local server 261 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 23 days 17 hours.
Population
A.5What is the rank of Local server 261 among Rust servers?
The seven-day player-hours ranking puts Local server 261 at #15,817, within the top 72% of ranked servers.
A.6What is the population level of Local server 261?
Local server 261 is not online now; 17 days 15 hours have passed since it was last seen.
Tags, lists
A.7How should the tags on Local server 261 be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): The slot count is 15; v2332 (Protocol): Your game must run protocol 2332 to connect; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is altered by plugins or settings, so it is listed as Modded; h955eb6e7 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin; stok (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin, which Local server 261 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can Local server 261 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Local server 261 fits are: Modded Rust servers. These filters on the server list return it: Type: Modded.
Settings and map
A.9Which settings and rules are in force on Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on Local server 261?
On Local server 261 the terrain is procedural, built by the game itself.
How to join
A.11How do you connect to Local server 261?
Enter client.connect 178.213.3.65:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. The slot count is 15. |
v2332 | Protocol. Your game must run protocol 2332 to connect. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
| Mods and access | |
oxide | Oxide. The plugin framework in use is Oxide (uMod). |
modded | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Other | |
h955eb6e7 | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
stok | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.