Skins
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 21d ago · 178.216.70.20:28015
Abstract
We describe the public Rust server Skins, reached at 178.216.70.20:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,984 of all servers, the top 71%. It last wiped 21d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.216.70.20:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 6 Oct 2026, 14:35 UTC |
| Hostname | – |
| First seen | 6 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 81/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 135/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 87/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 32/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 84/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 22/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Skins have?
There is no region published for Skins. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 178.216.70.20:28015.
A.2What is the reliability of Skins, and is it online?
Right now, Skins is offline, and the last time it was seen was 21 days 7 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 6 October 2026.
A.3What version of Rust is run on Skins?
Skins is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Skins?
The record of Skins's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 21 days 8 hours ago.
Player count
A.5What position does Skins occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Skins at #15,984, within the top 71% of ranked servers.
A.6How would you characterise the player activity on Skins?
Skins is not online now; 21 days 7 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on Skins be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp15 (Max players): 15 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which Skins publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Skins be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Skins fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Settings and map
A.9What are the settings and rules that govern Skins?
Its name carries no gather rate for Skins. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.
A.10On which map does Skins take place?
On Skins the terrain is procedural, built by the game itself.
Connection
A.11How do you connect to Skins?
Press F1 inside Rust to open the console and enter client.connect 178.216.70.20:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp15 | Max players. 15 slots are available. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.