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Brutal PvE II

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 178.63.43.239:7003

Abstract

We describe the public Rust server Brutal PvE II, reached at 178.63.43.239:7003 and hosted in EU. It is offline at the last check, against a seven-day mean of 0 and a peak of 31. It ranks #4,873 of all servers, the top 22%, and #1672 in EU. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 17:58 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded carbon pve premium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/250% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 1
Rank2#4,873top 22%; #1672 in EU
Last wipe13d agobiweekly schedule
Next wipe322hThu 29 Oct, 17:58 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75120:0022:0023:0001:0002:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020020:0022:0023:0001:0002:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep.

4Rank

The server stands in the top 22% of all ranked servers, the top 57% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 17:58 UTC, in 22h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14 daysbetween real wipes
Wipe-day peak2players, last three wipes
Crowd held0%else halves by day 9
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 17:5822hits own schedule
Thu 5 Nov, 19:007d 23hforce wipefw
Thu 12 Nov, 17:5814d 22hits own schedule
Thu 26 Nov, 17:5828d 22hits own schedule
Thu 3 Dec, 19:0035d 23hforce wipefw
Thu 10 Dec, 17:5842d 22hits own schedule
Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 17:5813d ago 2 – running 0
Thu 1 Oct, 17:59fw27d ago 3 halved by day 9 14 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Brutal PvE II
Figure 5: The map: Procedural Map, size 4500, seed 15102026. Open on RustMaps.
Table 5: The server's published settings.
Address178.63.43.239:7003
RegionEU
Max players25
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 17:58 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size4500
Seed15102026

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust population table [3], live pve population [4] and next Rust wipe times [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 237 on average296/2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average82/100
RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average37/200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | RaidEU · groups of 10+ · biweekly · 27 on average28/100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 27 on average39/50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 25 on average33/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Brutal PvE II smooth?

Over the past 48 hours, it ran at an average of 110 server fps, with a low of 84. Buildings, deployables and all other world objects counted together reached a maximum of 127,982 entities. Its highest memory usage was 4,497 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of Brutal PvE II?

The EU tag places Brutal PvE II in Europe, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 178.63.43.239:7003 is its address.

A.3How reliable is Brutal PvE II, and is it currently online?

Brutal PvE II is currently offline, with the last sighting 39 hours ago. Based on the uptime it reports, the last restart occurred about 23 hours ago. Of the 168 hours in the last 7 full days, 149 were served, an availability of 89%. Its first appearance in Rust Statistics's records is 21 September 2026.

A.4What is the Rust version for Brutal PvE II?

Rust network protocol 2635 and build 168909 is the version that Brutal PvE II runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Brutal PvE II?

Because too few wipes of Brutal PvE II are recorded to confirm the schedule, the tag governs the prediction. On Thursday 29 October at 17:58 UTC the next wipe is expected. The world currently in use was created 13 days 1 hours ago. The server's tags give a wipe schedule of every two weeks.

A.6What characterises wipe day on Brutal PvE II?

Recent wipes saw an average peak of 2 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 9.

Player count

A.7How does Brutal PvE II compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Brutal PvE II #4,873, in the top 22% of ranked servers and #1,672 in Europe.

A.8At what level does Brutal PvE II operate in terms of players?

The last recorded sighting of Brutal PvE II was 39 hours ago; it is offline now. Averaged over the last seven days: 0 players; the same period peaks at 3. The busiest hour of the last 48 is 20:00 UTC, averaging 0 players.

Tags and filters

A.9What is the meaning of the tags on Brutal PvE II?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins; ^q (Premium): Entry is limited to players holding Rust's premium status; EU (Europe): Europe is the region it appears under in the server browser, which Brutal PvE II publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can Brutal PvE II be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Brutal PvE II: European Rust servers, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Biweekly ^b, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules, settings, map

A.11Under what rules and settings does Brutal PvE II operate?

Its name carries no gather rate for Brutal PvE II. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. Entry is limited to players holding Rust's premium status. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for Brutal PvE II?

Size 4,500 and seed 15102026 define the procedural, game-generated map on Brutal PvE II. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining Brutal PvE II?

Enter client.connect 178.63.43.239:7003 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status.

Appendix BServer tags

What each of the server's tags means. Published as mp25,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp25Max players. The slot count is 25.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. This server uses Carbon for its plugins.
^qPremium. Entry is limited to players holding Rust's premium status.
Region
EUEurope. Europe is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Challenging PvE Server - NPC's at Monuments - Beware they bite - NPC's Patrol the roads - NPC's may randomly attack your base - NPC controlled Cargo Event - English Speaking Server - Microphone Preferred

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Live pve population. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.