Shadowplayers RUST server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 178.63.43.239:7032
Abstract
We describe the public Rust server Shadowplayers RUST server, reached at 178.63.43.239:7032. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,074 of all servers, the top 32%. It last wiped 10d ago; the next wipe is expected Saturday 31 October, 19:20 UTC, every other Saturday at 19:20 UTC.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Saturday 31 October, 19:20 UTC, in 3d 20h. Every other Saturday at 19:20 UTC (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14 days | between real wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Sat 31 Oct, 19:20 | 3d 20h | its own schedule |
| Thu 5 Nov, 19:00 | 8d 19h | force wipefw |
| Sat 14 Nov, 19:20 | 17d 20h | its own schedule |
| Sat 28 Nov, 19:20 | 31d 20h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 19h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 19:2010d ago | 5 | – | running | 0 |
| Sat 3 Oct, 18:4424d ago | 2 | held half | 14 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 178.63.43.239:7032 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 19:20 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
| Map | Procedural Map |
| Size | 6000 |
| Seed | 1761526675 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 163 on average | 69/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average | 125/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average | 83/225 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 25/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average | 75/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Shadowplayers RUST server smooth?
Its average server fps over the last 48 hours was 112, with a minimum of 88. Its entity count reached a maximum of 202,564, including buildings, deployables and all other world objects. The peak memory usage was 4,745 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of Shadowplayers RUST server?
No region is published by Shadowplayers RUST server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 178.63.43.239:7032 is its address.
A.3How reliable is Shadowplayers RUST server, and is it currently online?
Shadowplayers RUST server is online at this time. It last restarted around 4 days 15 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 3 October 2026 by Rust Statistics.
A.4What version of Rust is run on Shadowplayers RUST server?
Shadowplayers RUST server is running Rust network protocol 2635 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does Shadowplayers RUST server follow for wipes?
Wipes at Shadowplayers RUST server occur every other Saturday at 19:20 UTC. On Saturday 31 October at 19:20 UTC the next wipe is expected. The current world has been running for 10 days 3 hours.
A.6How would you describe wipe day on Shadowplayers RUST server?
Recent wipes saw an average peak of 4 players. The peak on the latest wipe came 1 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.
Population
A.7How does Shadowplayers RUST server compare with other Rust servers in the rankings?
Ranked by player hours across seven days, Shadowplayers RUST server holds #7,074, in the top 32% of all ranked servers.
A.8What is the population level of Shadowplayers RUST server?
On Shadowplayers RUST server, 0 of the 100 slots are occupied at present. The peak over seven days is 2, against an average of 0. Averaging 1 players, 12:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9What is the meaning of the tags on Shadowplayers RUST server?
Tags from Shadowplayers RUST server, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Shadowplayers RUST server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Shadowplayers RUST server fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Under what rules and settings does Shadowplayers RUST server operate?
No gather rate appears in the name of Shadowplayers RUST server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on Shadowplayers RUST server?
The game generates Shadowplayers RUST server's procedural map at size 6,000, from seed 1761526675. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What steps are required to join Shadowplayers RUST server?
Enter client.connect 178.63.43.239:7032 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs167781 | Build. Build 167781 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.