Battlegrounds Teamplay
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 25d ago · 179.100.122.231:28015
Abstract
We describe the public Rust server Battlegrounds Teamplay, reached at 179.100.122.231:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,009 of all servers, the top 71%. It last wiped 26d ago.
Keywordsmodded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 3 Oct, 12:2526d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 179.100.122.231:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 64 max |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 12:25 UTC |
| Hostname | – |
| First seen | 2 Oct 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 134678 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 38/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 74/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 30/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average | 77/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 296/310 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Battlegrounds Teamplay have?
No region is published by Battlegrounds Teamplay. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 179.100.122.231:28015 is its address.
A.2What is the online status and reliability of Battlegrounds Teamplay?
At the present moment, Battlegrounds Teamplay is offline; it was last seen 25 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 2 October 2026 by Rust Statistics.
A.3What version of Rust is run on Battlegrounds Teamplay?
Battlegrounds Teamplay is running Rust network protocol 2634 and build 166652 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Battlegrounds Teamplay follow for wipes?
There are not yet enough recorded wipes for Battlegrounds Teamplay to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 10 hours.
A.5How would you describe wipe day on Battlegrounds Teamplay?
Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6What position does Battlegrounds Teamplay occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Battlegrounds Teamplay at #16,009, within the top 71% of ranked servers.
A.7How would you characterise the player activity on Battlegrounds Teamplay?
At this moment Battlegrounds Teamplay is offline, having last been seen 25 days 9 hours ago.
Tags, lists
A.8What do the tags associated with Battlegrounds Teamplay signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): 20 slots are available; ts64 (Group limit): 64 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon, which Battlegrounds Teamplay publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Battlegrounds Teamplay be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Battlegrounds Teamplay fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.10Under what rules and settings does Battlegrounds Teamplay operate?
The name of Battlegrounds Teamplay states no gather rate. 64 players is the cap on a group. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. The server has VAC on, Valve's anti-cheat.
A.11On which map does Battlegrounds Teamplay take place?
Generated by the game from seed 134678, the procedural map on Battlegrounds Teamplay measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.12What steps are required to join Battlegrounds Teamplay?
Enter client.connect 179.100.122.231:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs166652,ts64,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. 20 slots are available. |
ts64 | Group limit. 64 is the maximum team size. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. Build 166652 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.