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TFI Rust Server | Powered by AMP

Rust Statistics

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Online · checked 12m ago · 179.236.71.250:28015

Abstract

We describe the public Rust server TFI Rust Server | Powered by AMP, reached at 179.236.71.250:28015. At the last check it held 0 of 8 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,341 of all servers, the top 46%. It last wiped 9d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/80% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,341top 46%
Last wipe9d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75115:0022:0005:0011:0019:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
025507510015:0022:0005:0011:0019:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct.

4Rank

The server stands in the top 46% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TFI Rust Server | Powered by AMP
Figure 4: The map: Procedural Map, size 4500, seed 152643052. Open on RustMaps.
Table 3: The server's published settings.
Address179.236.71.250:28015
Region–
Max players8
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 00:27 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size4500
Seed152643052

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 154 on average31/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does TFI Rust Server | Powered by AMP run?

Over the past 48 hours, it ran at an average of 67 server fps, with a low of 26. Buildings, deployables and all other world objects counted together reached a maximum of 125,517 entities. Its highest memory usage was 3,445 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is TFI Rust Server | Powered by AMP based?

There is no region published for TFI Rust Server | Powered by AMP. Rust Statistics does not look up the machine's location; it shows where the server says it is. 179.236.71.250:28015 is its address.

A.3What is the reliability of TFI Rust Server | Powered by AMP, and is it online?

At the present moment, TFI Rust Server | Powered by AMP is online. Based on the uptime it reports, the last restart occurred about 12 hours ago. Its uptime over the last full day (1 day) was 96%, with 23 of 24 hours online. It was first observed on 27 October 2026 by Rust Statistics.

A.4What is the Rust version for TFI Rust Server | Powered by AMP?

TFI Rust Server | Powered by AMP is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5What schedule does TFI Rust Server | Powered by AMP follow for wipes?

There are not yet enough recorded wipes for TFI Rust Server | Powered by AMP to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 9 days 3 hours ago.

Player count

A.6What is the rank of TFI Rust Server | Powered by AMP among Rust servers?

Ranked by player hours across seven days, TFI Rust Server | Powered by AMP holds #10,341, in the top 46% of all ranked servers.

A.7How would you characterise the player activity on TFI Rust Server | Powered by AMP?

The current population of TFI Rust Server | Powered by AMP is 0, drawn from 8 slots. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 22:00 UTC, with an average of 1 players.

Tags and filters

A.8What is the meaning of the tags on TFI Rust Server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp8 (Max players): The slot count is 8; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game, which TFI Rust Server | Powered by AMP publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TFI Rust Server | Powered by AMP be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TFI Rust Server | Powered by AMP fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does TFI Rust Server | Powered by AMP operate?

Its name carries no gather rate for TFI Rust Server | Powered by AMP. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.

A.11On which map does TFI Rust Server | Powered by AMP take place?

The game generates TFI Rust Server | Powered by AMP's procedural map at size 4,500, from seed 152643052. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to TFI Rust Server | Powered by AMP?

Enter client.connect 179.236.71.250:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp8Max players. The slot count is 8.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.