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Testing DO NOT ENTER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3d ago · 179.37.0.31:29015

Abstract

We describe the public Rust server Testing DO NOT ENTER, reached at 179.37.0.31:29015 and hosted in SA. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #13,810 of all servers, the top 62%, and #198 in SA. It last wiped 10d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#13,810top 62%; #198 in SA
Last wipe10d agomonthly schedule
Next wipe37d 16hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 62% of all ranked servers, the top 83% in SA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Testing DO NOT ENTER
Figure 4: The map: Procedural Map, size 4096, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address179.37.0.31:29015
RegionSA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe18 Oct 2026, 04:18 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size4096
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average1/100
BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average5/200
CHARRUASA · groups of 8+ · monthly · 1 on average1/100
Rustoria.co - BR LongSA · groups of 12+ · monthly · 65 on average103/200
[LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 16 on average36/200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 11 on average9/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Testing DO NOT ENTER based?

The SA tag places Testing DO NOT ENTER in South America, as it lists itself. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 179.37.0.31:29015 is its address.

A.2What is the online status and reliability of Testing DO NOT ENTER?

At the present moment, Testing DO NOT ENTER is offline; it was last seen 3 days 21 hours ago. Of the 96 hours in the last 4 full days, 5 were served, an availability of 5%. The first record of it by Rust Statistics dates to 24 October 2026.

A.3What version of Rust is run on Testing DO NOT ENTER?

Testing DO NOT ENTER is running Rust network protocol 2635 and build 167781 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4What schedule does Testing DO NOT ENTER follow for wipes?

An estimate derived from the force wipe gives the next wipe for Testing DO NOT ENTER. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 10 days 22 hours. The tags show that the server wipes monthly.

Population

A.5What position does Testing DO NOT ENTER occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives Testing DO NOT ENTER #13,810, in the top 62% of ranked servers and #198 in South America.

A.6What is the population level of Testing DO NOT ENTER?

At this moment Testing DO NOT ENTER is offline, having last been seen 3 days 21 hours ago. The peak over seven days is 1, against an average of 0.

Tags, lists

A.7How should the tags on Testing DO NOT ENTER be interpreted?

Tags from Testing DO NOT ENTER, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game; SA (South America): In the server browser it is filed under South America. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Testing DO NOT ENTER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Testing DO NOT ENTER: Modded Rust servers. You will find it on the server list filtered by: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Under what rules and settings does Testing DO NOT ENTER operate?

The name of Testing DO NOT ENTER states no gather rate. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for Testing DO NOT ENTER?

Generated by the game from seed 1337, the procedural map on Testing DO NOT ENTER measures 4,096. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11How do you connect to Testing DO NOT ENTER?

Enter client.connect 179.37.0.31:29015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/AFCK2MPMCB.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,SA,gmrust,cs167781,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.
Region
SASouth America. In the server browser it is filed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.