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Testing DO NOT ENTER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 37d ago · 179.37.47.85:29015

Abstract

We describe the public Rust server Testing DO NOT ENTER, reached at 179.37.47.85:29015 and hosted in SA. It is offline at the last check, against a seven-day mean of 01. It ranks #14,002 of all servers, the top 61%, and #208 in SA. It last wiped 37d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#14,002top 61%; #208 in SA
Last wipe37d agomonthly schedule
Next wipe37d 18hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers, the top 73% in SA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address179.37.47.85:29015
RegionSA
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe21 Sep 2026, 19:30 UTC
Hostname–
First seen21 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average0/100
BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average3/200
Rustoria.co - BR LongSA · groups of 12+ · monthly · 65 on average99/200
[LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 14 on average37/200
PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 11 on average15/100
[LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average8/120

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Testing DO NOT ENTER?

South America is where Testing DO NOT ENTER lists itself, using the SA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 179.37.47.85:29015.

A.2What is the reliability of Testing DO NOT ENTER, and is it online?

Right now, Testing DO NOT ENTER is offline, and the last time it was seen was 37 days 2 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 21 September 2026.

A.3What version of Rust is run on Testing DO NOT ENTER?

The version of Rust on Testing DO NOT ENTER is network protocol 2633 and build 164530, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Testing DO NOT ENTER wipe?

The estimate of Testing DO NOT ENTER's next wipe comes from the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 37 days 4 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Population

A.5How does Testing DO NOT ENTER compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives Testing DO NOT ENTER #14,002, in the top 61% of ranked servers and #208 in South America.

A.6How would you characterise the player activity on Testing DO NOT ENTER?

The last recorded sighting of Testing DO NOT ENTER was 37 days 2 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with Testing DO NOT ENTER signify?

Tags from Testing DO NOT ENTER, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; SA (South America): In the server browser it is filed under South America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Testing DO NOT ENTER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Testing DO NOT ENTER: Modded Rust servers. You will find it on the server list filtered by: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9Which settings and rules are in force on Testing DO NOT ENTER?

Its name carries no gather rate for Testing DO NOT ENTER. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on Testing DO NOT ENTER?

The game generates the map on Testing DO NOT ENTER; that format is procedural.

How to join

A.11What is the process for joining Testing DO NOT ENTER?

Press F1 inside Rust to open the console and enter client.connect 179.37.47.85:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2633,^m,^v,SA,gmrust,cs164530,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. It offers 50 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. This server runs game build 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
SASouth America. In the server browser it is filed under South America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.