Testing DO NOT ENTER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 10d ago · 179.37.82.15:29015
Abstract
We describe the public Rust server Testing DO NOT ENTER, reached at 179.37.82.15:29015 and hosted in SA. It is offline at the last check, against a seven-day mean of 01. It ranks #15,266 of all servers, the top 69%, and #204 in SA. It last wiped 11d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers, the top 88% in SA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sun 18 Oct, 04:1811d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 179.37.82.15:29015 |
|---|---|
| Region | SA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 18 Oct 2026, 04:18 UTC |
| Hostname | – |
| First seen | 18 Oct 2026 |
| Map | Procedural Map |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| RustArgentinaSergiopalm PVP/PVESA · groups of 8+ · monthly · 1 on average | 1/100 |
| BRASUKA - VANILLA | MENSAL | SEM LIMITESA · groups of 8+ · monthly · 1 on average | 2/200 |
| Rustoria.co - BR LongSA · groups of 12+ · monthly · 66 on average | 40/200 |
| [LATAM] Sudamerica United | 26/10 WipeSA · groups of 32+ · monthly · 13 on average | 16/200 |
| PICKLE VANILLA WIPE MAPA 22/10 | BPS FORCESA · groups of 8+ · monthly · 10 on average | 2/100 |
| [LATAM] Nakers | Sin Limite | MensualSA · groups of 8+ · monthly · 4 on average | 4/120 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Testing DO NOT ENTER based?
In South America, according to its own listing, Testing DO NOT ENTER appears with the SA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 179.37.82.15:29015.
A.2What is the reliability of Testing DO NOT ENTER, and is it online?
Testing DO NOT ENTER is currently offline, with the last sighting 10 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 18 October 2026 by Rust Statistics.
A.3What version of Rust is run on Testing DO NOT ENTER?
Rust network protocol 2634 and build 167781 is the version that Testing DO NOT ENTER runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Testing DO NOT ENTER follow for wipes?
Once a month, Testing DO NOT ENTER wipes in line with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 11 days 12 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.5How would you describe wipe day on Testing DO NOT ENTER?
The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6What position does Testing DO NOT ENTER occupy in the ranking of Rust servers?
The seven-day player-hours ranking gives Testing DO NOT ENTER #15,266, in the top 69% of ranked servers and #204 in South America.
A.7At what level does Testing DO NOT ENTER operate in terms of players?
At this moment Testing DO NOT ENTER is offline, having last been seen 10 days 16 hours ago.
Tags and filters
A.8How should the tags on Testing DO NOT ENTER be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; SA (South America): In the server browser it is filed under South America, which Testing DO NOT ENTER publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can Testing DO NOT ENTER be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Testing DO NOT ENTER fits are: Modded Rust servers. It appears under the following filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Which settings and rules are in force on Testing DO NOT ENTER?
Its name carries no gather rate for Testing DO NOT ENTER. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. The plugin count is Oxide. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.
A.11What map is in use on Testing DO NOT ENTER?
The game generates Testing DO NOT ENTER's procedural map at size 4,096, from seed 1337. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
Connection
A.12How do you connect to Testing DO NOT ENTER?
Press F1 inside Rust to open the console and enter client.connect 179.37.82.15:29015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/AFCK2MPMCB.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^m,^v,SA,gmrust,cs167781,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
SA | South America. In the server browser it is filed under South America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.