21PILOTOS
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 179.41.11.247:22460
Abstract
We describe the public Rust server 21PILOTOS, reached at 179.41.11.247:22460 and hosted in SA. At the last check it held 8 of 40 places, against a seven-day mean of 1 and a peak of 71. It ranks #2,605 of all servers, the top 12%, and #93 in SA. It last wiped 5h ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla modded oxide pve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 12% of all ranked servers, the top 39% in SA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: a steady gap
The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 13.9 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
| Crowd held | 33% | else halves by day 9 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 6d 22h | force wipefw |
| Thu 12 Nov, 13:33 | 13d 16h | its own schedule |
| Thu 26 Nov, 11:41 | 27d 14h | its own schedule |
| Thu 3 Dec, 19:00 | 34d 22h | force wipefw |
| Thu 10 Dec, 09:48 | 41d 12h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 29 Oct, 15:265h ago | – | – | running | 0 |
| Thu 15 Oct, 13:5314d ago | 9 | – | – | 1 |
| Thu 1 Oct, 17:52fw28d ago | 6 | halved by day 12 | 13.8 d | 1 |
| Thu 17 Sep, 19:4542d ago | 4 | held half | 13.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 179.41.11.247:22460 |
|---|---|
| Region | SA |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 29 Oct 2026, 15:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 101552018 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], pve servers by play style [3] and predicted wipe schedule [4].
| Server | Players |
|---|---|
| Red Raisin PvESA · groups of 8+ · biweekly · 8 on average | 13/30 |
| LATAMRUST | FULL PVE | 1XSA · groups of 8+ · 1x · biweekly · 5 on average | 8/50 |
| [BR/LATAM] Evolution PVE |Skills|Quests|Raid Bases|JetpackSA · groups of 15+ · biweekly · 2 on average | 2/50 |
| Llaneros PVE | Habilidades, Eventos, Negocios, RaidsSA · groups of 8+ · biweekly · 2 on average | 0/100 |
| LOS EXILIADOS | PVE - X2 [LATAM]SA · groups of 8+ · 2x · biweekly · 6 on average | 19/60 |
| [BR/ES] PVE++ Romzar•Quests•Jetpack•RPG•ProfissoesSA · groups of 12+ · monthly · 5 on average | 8/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does 21PILOTOS run?
Over the past 48 hours, it ran at an average of 112 server fps, with a low of 21. Buildings, deployables and all other world objects counted together reached a maximum of 124,005 entities. Its highest memory usage was 4,479 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does 21PILOTOS have?
South America is where 21PILOTOS lists itself, using the SA tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 179.41.11.247:22460.
A.3What is the reliability of 21PILOTOS, and is it online?
21PILOTOS is currently online. It last restarted around 3 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for 21PILOTOS?
The version of Rust on 21PILOTOS is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does 21PILOTOS wipe?
Over recent wipes, 21PILOTOS has averaged an interval of about 13.9 days. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The current world has been running for 5 hours. A fortnightly wipe schedule appears in its tags.
A.6How would you describe wipe day on 21PILOTOS?
Across its recent wipes, the average peak population was 6 players. The peak on the latest wipe came 9 hours after it began. The crowd stayed above half its peak until the next wipe in 33% of recent wipes. If not, the population dropped below half by day 9.
Player count
A.7What position does 21PILOTOS occupy in the ranking of Rust servers?
On player hours over seven days 21PILOTOS is #2,605, within the top 12% of all ranked servers; within South America it is #93.
A.8At what level does 21PILOTOS operate in terms of players?
On 21PILOTOS, 8 of the 40 slots are occupied at present. Averaged over the last seven days: 1 players; the same period peaks at 7. The busiest hour of the last 48 is 19:00 UTC, averaging 6 players.
Tags and filters
A.9What do the tags associated with 21PILOTOS signify?
Tags from 21PILOTOS, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^b (Biweekly): It wipes on a two-week cycle; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; SA (South America): The server browser lists this server under South America. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can 21PILOTOS be found among the Rust Statistics lists and filters?
These Rust Statistics lists include 21PILOTOS: Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Region: South America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.
Rules, settings, map
A.11What are the settings and rules that govern 21PILOTOS?
No gather rate appears in the name of 21PILOTOS. At 8 players, the group limit equals the game's default. pve is the game mode here; players cannot fight each other. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.12On which map does 21PILOTOS take place?
The game generates 21PILOTOS's procedural map at size 4,250, from seed 101552018. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.
How to join
A.13What is the process for joining 21PILOTOS?
Enter client.connect 179.41.11.247:22460 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/UfxYxVT7d7.
Appendix BServer tags
What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^b,^v,SA,^p,gmvanilla,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp40 | Max players. 40 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
| Region | |
SA | South America. The server browser lists this server under South America. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.