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[ECL] LATAM SOLO/DUO/TRIO 2x

Rust Statistics

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Offline · checked 41d ago · 179.9.141.199:28015

Abstract

We describe the public Rust server [ECL] LATAM SOLO/DUO/TRIO 2x, reached at 179.9.141.199:28015 and hosted in SA. It is offline at the last check, against a seven-day mean of 01. It ranks #13,304 of all servers, and #203 in SA. It last wiped 46d ago on a published weekly schedule; the next wipe is expected Saturday 31 October, 21:49 UTC, weekly: 7 days after its last wipe.

Keywords2x gather weekly wipes vanilla modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1001% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,304#203 in SA
Last wipe46d agoweekly schedule
Next wipe32d 11hSat 31 Oct, 21:49 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Saturday 31 October, 21:49 UTC, in 2d 11h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address179.9.141.199:28015
RegionSA
Max players100
Group limit8, the default
Wipe scheduleweekly
Last wipe12 Sep 2026, 21:49 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are 2x rust servers list [2], modded Rust population table [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[LATAM] LUNARUST X2 | 25/10 WipeSA · groups of 8+ · 2x · weekly · 32 on average0/100
[BR/LATAM] TERRA HOSTIL 2X SOLO Only | WIPE 11/10SA · no group limit · 2x · weekly · 4 on average1/125
[BR] RESENHA CLT | 2X | Solo/Duo | Wipe Semanal | BP MensalSA · groups of 8+ · 2x · weekly · 2 on average0/40
[LATAM] TIERRA DE NADIE 2X | SOLO/DUO | WIPE JUEVES | PVPSA · groups of 8+ · 2x · weekly · 2 on average0/100
[BR/LATAM] RUSTED 2X MONTHLY | WIPE 16/10SA · groups of 12+ · 2x · monthly · 6 on average1/100
ILHA DOS PELADOS - SOLO/DUO | 2X | CLT FRIENDLY - WIPE 15/10 (FSA · groups of 8+ · 2x · biweekly · 5 on average0/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does [ECL] LATAM SOLO/DUO/TRIO 2x have?

The SA tag places [ECL] LATAM SOLO/DUO/TRIO 2x in South America, as it lists itself. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 179.9.141.199:28015.

A.2What is the reliability of [ECL] LATAM SOLO/DUO/TRIO 2x, and is it online?

[ECL] LATAM SOLO/DUO/TRIO 2x is currently offline, with the last sighting 41 days 23 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 17 September 2026.

A.3What version of Rust is run on [ECL] LATAM SOLO/DUO/TRIO 2x?

The version of Rust on [ECL] LATAM SOLO/DUO/TRIO 2x is network protocol 2633 and build 163407, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on [ECL] LATAM SOLO/DUO/TRIO 2x?

An estimate derived from weekly: 7 days after its last wipe gives the next wipe for [ECL] LATAM SOLO/DUO/TRIO 2x. The server is due to wipe on Saturday 31 October at 21:49 UTC. 46 days 12 hours have passed since the current world was generated. According to its tags, the server wipes on a weekly schedule.

Player count

A.5What position does [ECL] LATAM SOLO/DUO/TRIO 2x occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives [ECL] LATAM SOLO/DUO/TRIO 2x #13,304, in the top – of ranked servers and #203 in South America.

A.6What is the population level of [ECL] LATAM SOLO/DUO/TRIO 2x?

[ECL] LATAM SOLO/DUO/TRIO 2x is not online now; 41 days 23 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with [ECL] LATAM SOLO/DUO/TRIO 2x signify?

Tags from [ECL] LATAM SOLO/DUO/TRIO 2x, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp100 (Max players): The slot count is 100; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163407 (Build): Build 163407 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; SA (South America): South America is the region it appears under in the server browser. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can [ECL] LATAM SOLO/DUO/TRIO 2x be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [ECL] LATAM SOLO/DUO/TRIO 2x: Rust servers with a 2x gather rate and Modded Rust servers. These filters on the server list return it: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Rules, settings, map

A.9Under what rules and settings does [ECL] LATAM SOLO/DUO/TRIO 2x operate?

At 2x gather, [ECL] LATAM SOLO/DUO/TRIO 2x states its rate in the server name itself. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is active: that is Valve's anti-cheat.

A.10What is the map for [ECL] LATAM SOLO/DUO/TRIO 2x?

A procedural map, generated by the game, is what [ECL] LATAM SOLO/DUO/TRIO 2x runs.

Connection

A.11What steps are required to join [ECL] LATAM SOLO/DUO/TRIO 2x?

Press F1 inside Rust to open the console and enter client.connect 179.9.141.199:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,^w,^v,SA,gmvanilla,cs163407,ts8,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp100Max players. The slot count is 100.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163407Build. Build 163407 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^wWeekly. Wipes happen every week.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
SASouth America. South America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.