TestServer
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 24d ago · 180.113.55.30:10241
Abstract
We describe the public Rust server TestServer, reached at 180.113.55.30:10241. It is offline at the last check, against a seven-day mean of 01. It ranks #14,532 of all servers, the top 64%. It last wiped 26d ago.
Keywordsquad modded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 64% of all ranked servers, and #608 of the quad servers (top 71%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 180.113.55.30:10241 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:20 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average | 1/60 |
| Geležinis Miškasquad · 6 on average | 0/99 |
| #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average | 1/80 |
| Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 5 on average | 6/50 |
| LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average | 0/100 |
| Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average | 0/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of TestServer?
No region is published by TestServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 180.113.55.30:10241 is its address.
A.2How reliable is TestServer, and is it currently online?
TestServer is currently offline, with the last sighting 24 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 4 October 2026.
A.3What version of Rust is run on TestServer?
TestServer is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4What schedule does TestServer follow for wipes?
Too few wipes by TestServer have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 26 days 21 hours.
Player count
A.5How does TestServer compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts TestServer at #14,532, within the top 64% of ranked servers. It ranks #608 among servers in the quad group.
A.6At what level does TestServer operate in terms of players?
TestServer is not online now; 24 days 21 hours have passed since it was last seen.
Tags, lists
A.7What do the tags associated with TestServer signify?
gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags TestServer publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can TestServer be found among the Rust Statistics lists and filters?
The Rust Statistics lists that TestServer fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Rules, settings, map
A.9Which settings and rules are in force on TestServer?
The name of TestServer states no gather rate. The group limit is 4 players, under quad. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. The server has VAC on, Valve's anti-cheat.
How to join
A.10What is the process for joining TestServer?
Enter client.connect 180.113.55.30:10241 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. It offers 100 slots. |
ts4 | Group limit. A team holds no more than 4. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs166494 | Build. This server runs game build 166494. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.