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TestServer

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 180.114.97.83:10241

Abstract

We describe the public Rust server TestServer, reached at 180.114.97.83:10241. It is offline at the last check, against a seven-day mean of 01. It ranks #15,920 of all servers, the top 70%. It last wiped 26d ago.

Keywordsquad modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,920top 70%
Last wipe26d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers, and #632 of the quad servers (top 74%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 4: The map: Custom Map.
Table 3: The server's published settings.
Address180.114.97.83:10241
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 05:20 UTC
Hostname–
First seen2 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 6 on average2/60
Geležinis Miškasquad · 6 on average1/99
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10EU · quad · biweekly · 6 on average0/80
LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 3 on average1/100
Persona#1 |Для Новичков| х2EU · quad · monthly · 3 on average0/200
Canadian Chill | Noob Friendly | No KOS | Monthly BP WipeNA · quad · weekly · 3 on average6/50

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TestServer?

A region is not published by TestServer. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 180.114.97.83:10241 is its address.

A.2What is the online status and reliability of TestServer?

TestServer is currently offline, with the last sighting 26 days 9 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 2 October 2026.

A.3What is the Rust version for TestServer?

TestServer is running Rust network protocol 2634 and build 166494 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on TestServer?

There are not yet enough recorded wipes for TestServer to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 26 days 19 hours.

Player count

A.5What position does TestServer occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts TestServer at #15,920, within the top 70% of ranked servers. Within the quad group, its position is #632.

A.6At what level does TestServer operate in terms of players?

At this moment TestServer is offline, having last been seen 26 days 9 hours ago.

Tags, lists

A.7What is the meaning of the tags on TestServer?

Tags from TestServer, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can TestServer be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TestServer fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Rules, settings, map

A.9What are the settings and rules that govern TestServer?

Its name carries no gather rate for TestServer. A maximum of 4 players per group applies, as quad. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

Connection

A.10What is the process for joining TestServer?

Press F1 inside Rust to open the console and enter client.connect 180.114.97.83:10241. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. The slot count is 100.
ts4Group limit. Teams are capped at 4.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166494Build. The game build is 166494.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.