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[AU] OzRust.com Development

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 180.150.25.250:28014

Abstract

We describe the public Rust server [AU] OzRust.com Development, reached at 180.150.25.250:28014 and hosted in OC. It is offline at the last check, against a seven-day mean of 01. It ranks #15,335 of all servers, the top 69%, and #177 in OC. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 22:50 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,335top 69%; #177 in OC
Last wipe13d agobiweekly schedule
Next wipe38hThu 29 Oct, 22:50 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, the top 83% in OC. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 29 October, 22:50 UTC, in 8h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 29 Oct, 22:508hits own schedule
Thu 5 Nov, 19:007d 4hforce wipefw
Thu 12 Nov, 22:5014d 8hits own schedule
Thu 26 Nov, 22:5028d 8hits own schedule
Thu 3 Dec, 19:0035d 4hforce wipefw
Thu 10 Dec, 22:5042d 8hits own schedule
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 22:5013d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 5: The server's published settings.
Address180.150.25.250:28014
RegionOC
Max players150
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 22:50 UTC
Hostname–
First seen4 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust server list for Oceania [2], modded server list with rates [3], pve servers by play style [4] and servers wiping soon [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom WeaponsOC · no group limit · biweekly · 36 on average26/2000
[AU] OzRust.com PvE | Jetpacks | Kits | EventsOC · groups of 8+ · biweekly · 2 on average1/150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No KillingOC · groups of 8+ · monthly · 13 on average7/200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No KillingOC · groups of 8+ · monthly · 9 on average1/200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | EventOC · groups of 8+ · monthly · 7 on average9/100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]OC · groups of 8+ · weekly · 4 on average0/30

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is [AU] OzRust.com Development based?

The OC tag places [AU] OzRust.com Development in Oceania, as it lists itself. Rust Statistics does not look up the machine's location; it shows where the server says it is. 180.150.25.250:28014 is its address.

A.2What is the online status and reliability of [AU] OzRust.com Development?

[AU] OzRust.com Development is currently offline, with the last sighting 6 days 7 hours ago. Its uptime over the last full days (7 days) was 18%, with 31 of 168 hours online. It was first observed on 4 October 2026 by Rust Statistics.

A.3What version of Rust is run on [AU] OzRust.com Development?

[AU] OzRust.com Development is running Rust network protocol 2634 and build 167781 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4What schedule does [AU] OzRust.com Development follow for wipes?

Because too few wipes of [AU] OzRust.com Development are recorded to confirm the schedule, the tag governs the prediction. The server is due to wipe on Thursday 29 October at 22:50 UTC. The world currently in use was created 13 days 15 hours ago. The server's tags give a wipe schedule of every two weeks.

A.5How would you describe wipe day on [AU] OzRust.com Development?

Across its recent wipes, the average peak population was 0 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.6How does [AU] OzRust.com Development compare with other Rust servers in the rankings?

The seven-day player-hours ranking gives [AU] OzRust.com Development #15,335, in the top 69% of ranked servers and #177 in Oceania.

A.7What is the population level of [AU] OzRust.com Development?

[AU] OzRust.com Development is not online now; 6 days 7 hours have passed since it was last seen. The seven-day average for this server is 0 players.

Tags and filters

A.8What do the tags associated with [AU] OzRust.com Development signify?

gmrust (Game mode): This is survival as standard Rust plays; mp150 (Max players): The slot count is 150; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): There is no player combat; the world supplies the danger; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; OC (Oceania): Oceania is the region it appears under in the server browser: these are the tags [AU] OzRust.com Development publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can [AU] OzRust.com Development be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [AU] OzRust.com Development: Rust servers in Oceania, Modded Rust servers and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.10Which settings and rules are in force on [AU] OzRust.com Development?

Its name carries no gather rate for [AU] OzRust.com Development. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.

A.11On which map does [AU] OzRust.com Development take place?

The game generates the map on [AU] OzRust.com Development; that format is procedural.

How to join

A.12How do you connect to [AU] OzRust.com Development?

Press F1 inside Rust to open the console and enter client.connect 180.150.25.250:28014. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp150Max players. The slot count is 150.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. Modded listing: plugins or settings modify the game.
Region
OCOceania. Oceania is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust server list for Oceania. ruststatistics.org/top-au-rust-servers.
  3. [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.