Rust StatisticsWorking papers on every public Rust server · 72,381 players now

#OGC Perth with zLVL: Wipe 02-10-2026

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 180.150.85.67:28015

Abstract

We describe the public Rust server #OGC Perth with zLVL: Wipe 02-10-2026, reached at 180.150.85.67:28015. At the last check it held 0 of 420 places, against a seven-day mean of 0 and a peak of 11. It ranks #12,823 of all servers, the top 58%. It last wiped 26d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/4200% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#12,823top 58%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 58% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.3 daysbetween real wipes
Wipe-day peak2players, last three wipes
Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 09:2526d ago 2 – running 0
Fri 2 Oct, 03:2126d ago 2 – 0.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address180.150.85.67:28015
Region–
Max players420
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:25 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average107/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average122/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average94/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of #OGC Perth with zLVL: Wipe 02-10-2026?

A region is not published by #OGC Perth with zLVL: Wipe 02-10-2026. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 180.150.85.67:28015.

A.2How reliable is #OGC Perth with zLVL: Wipe 02-10-2026, and is it currently online?

#OGC Perth with zLVL: Wipe 02-10-2026 is currently online. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.

A.3What is the Rust version for #OGC Perth with zLVL: Wipe 02-10-2026?

Rust network protocol 2635 and build 168909 is the version that #OGC Perth with zLVL: Wipe 02-10-2026 runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does #OGC Perth with zLVL: Wipe 02-10-2026 wipe?

There are not yet enough recorded wipes for #OGC Perth with zLVL: Wipe 02-10-2026 to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 26 days 11 hours ago.

A.5What happens on #OGC Perth with zLVL: Wipe 02-10-2026 when wipe day arrives?

Across its recent wipes, the average peak population was 2 players. The peak on the latest wipe came 12 hours after it began.

Population

A.6What is the rank of #OGC Perth with zLVL: Wipe 02-10-2026 among Rust servers?

The seven-day player-hours ranking puts #OGC Perth with zLVL: Wipe 02-10-2026 at #12,823, within the top 58% of ranked servers.

A.7At what level does #OGC Perth with zLVL: Wipe 02-10-2026 operate in terms of players?

On #OGC Perth with zLVL: Wipe 02-10-2026, 0 of the 420 slots are occupied at present. The peak over seven days is 1, against an average of 0.

Tags, lists

A.8How should the tags on #OGC Perth with zLVL: Wipe 02-10-2026 be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp420 (Max players): The slot count is 420; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which #OGC Perth with zLVL: Wipe 02-10-2026 publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can #OGC Perth with zLVL: Wipe 02-10-2026 be found among the Rust Statistics lists and filters?

The Rust Statistics lists that #OGC Perth with zLVL: Wipe 02-10-2026 fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10What are the settings and rules that govern #OGC Perth with zLVL: Wipe 02-10-2026?

The name of #OGC Perth with zLVL: Wipe 02-10-2026 states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for #OGC Perth with zLVL: Wipe 02-10-2026?

On #OGC Perth with zLVL: Wipe 02-10-2026 the terrain is procedural, built by the game itself.

How to join

A.12What is the process for joining #OGC Perth with zLVL: Wipe 02-10-2026?

Press F1 inside Rust to open the console and enter client.connect 180.150.85.67:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp420,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp420Max players. The slot count is 420.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.