Rust StatisticsWorking papers on every public Rust server · 35,442 players now

Speedy's test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 5d ago · 185.102.217.160:28015

Abstract

We describe the public Rust server Speedy's test Server, reached at 185.102.217.160:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 11d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe11d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep28 Sep16 Oct20 Oct25 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.1 daysbetween real wipes
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 17 Oct, 19:4311d ago – – running 1
Thu 15 Oct, 18:1313d ago 1 – 2.1 d 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.102.217.160:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 19:43 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average65/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average99/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average31/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Speedy's test Server based?

There is no region published for Speedy's test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.102.217.160:28015.

A.2How reliable is Speedy's test Server, and is it currently online?

At the present moment, Speedy's test Server is offline; it was last seen 5 days 11 hours ago. Of the 168 hours in the last 7 full days, 1 were served, an availability of 1%. Its first appearance in Rust Statistics's records is 24 September 2026.

A.3What version of Rust is run on Speedy's test Server?

Rust network protocol 2635 and build 168909 is the version that Speedy's test Server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on Speedy's test Server?

Too few wipes by Speedy's test Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 11 days 11 hours ago.

A.5What happens on Speedy's test Server when wipe day arrives?

The average busiest point of recent wipes was 1 players.

Population

A.6What is the rank of Speedy's test Server among Rust servers?

Ranked by player hours across seven days, Speedy's test Server holds #15,341, in the top 69% of all ranked servers.

A.7How would you characterise the player activity on Speedy's test Server?

The last recorded sighting of Speedy's test Server was 5 days 11 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What is the meaning of the tags on Speedy's test Server?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Speedy's test Server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Speedy's test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Speedy's test Server: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.10Under what rules and settings does Speedy's test Server operate?

The name of Speedy's test Server states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.

A.11On which map does Speedy's test Server take place?

The game generates the map on Speedy's test Server; that format is procedural.

Connection

A.12What is the process for joining Speedy's test Server?

Enter client.connect 185.102.217.160:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.