![PVE] WARNING! There Are Zombies
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 185.125.205.113:28080
Abstract
We describe the public Rust server ![PVE] WARNING! There Are Zombies, reached at 185.125.205.113:28080. At the last check it held 1 of 50 places, against a seven-day mean of 2 and a peak of 91. It ranks #2,261 of all servers, the top 10%. It last wiped 13d ago.
Keywordsmodded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 10% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 10.1 days | between real wipes |
| Wipe-day peak | 5 | players, last three wipes |
| Crowd held | 0% | else halves by day 7 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 21:4013d ago | 9 | – | running | 0 |
| Mon 5 Oct, 19:1523d ago | 1 | halved by day 7 | 10.1 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.125.205.113:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 15 Oct 2026, 21:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 661884933 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], pve servers by play style [3], infected rust servers [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average | 129/2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average | 198/2000 |
| Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average | 34/200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average | 96/200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average | 25/300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average | 51/100 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does ![PVE] WARNING! There Are Zombies run?
Over the past 48 hours, it ran at an average of 84 server fps, with a low of 58. Its entity count reached a maximum of 68,816, including buildings, deployables and all other world objects. Memory use peaked at 2,819 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does ![PVE] WARNING! There Are Zombies have?
There is no region published for ![PVE] WARNING! There Are Zombies. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.125.205.113:28080 is its address.
A.3How reliable is ![PVE] WARNING! There Are Zombies, and is it currently online?
At the present moment, ![PVE] WARNING! There Are Zombies is online. The uptime it reports indicates a restart about 10 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for ![PVE] WARNING! There Are Zombies?
Rust network protocol 2635 and build 168909 is the version that ![PVE] WARNING! There Are Zombies runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5When are wipes carried out on ![PVE] WARNING! There Are Zombies?
There are not yet enough recorded wipes for ![PVE] WARNING! There Are Zombies to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 13 days 15 hours ago.
A.6How would you describe wipe day on ![PVE] WARNING! There Are Zombies?
Recent wipes saw an average peak of 5 players. The peak on the latest wipe came 45 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 7.
Player count
A.7What is the rank of ![PVE] WARNING! There Are Zombies among Rust servers?
The seven-day player-hours ranking puts ![PVE] WARNING! There Are Zombies at #2,261, within the top 10% of ranked servers.
A.8What is the population level of ![PVE] WARNING! There Are Zombies?
At this moment 1 players are on ![PVE] WARNING! There Are Zombies, which has 50 slots in total. Averaged over the last seven days: 2 players; the same period peaks at 9. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 4 players.
Tags, lists
A.9What do the tags associated with ![PVE] WARNING! There Are Zombies signify?
Tags from ![PVE] WARNING! There Are Zombies, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^p (PvE): Player fighting is off; danger comes from the world; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can ![PVE] WARNING! There Are Zombies be found among the Rust Statistics lists and filters?
These Rust Statistics lists include ![PVE] WARNING! There Are Zombies: Modded Rust servers, Rust PvE servers: live list and Rust servers named for zombies. These filters on the server list return it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on ![PVE] WARNING! There Are Zombies?
No gather rate appears in the name of ![PVE] WARNING! There Are Zombies. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is fighting other players is excluded. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on ![PVE] WARNING! There Are Zombies?
Generated by the game from seed 661884933, the procedural map on ![PVE] WARNING! There Are Zombies measures 4,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining ![PVE] WARNING! There Are Zombies?
Enter client.connect 185.125.205.113:28080 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Its website can be found at https://discord.com/invite/MQ47svfqkV.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Infected rust servers. ruststatistics.org/top-rust-zombie-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.