Rust Lab
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 20d ago · 185.138.198.45:28144
Abstract
We describe the public Rust server Rust Lab, reached at 185.138.198.45:28144. It is offline at the last check, against a seven-day mean of 01. It ranks #15,857 of all servers, the top 72%. It last wiped 20d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.138.198.45:28144 |
|---|---|
| Region | – |
| Max players | 16 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 23:48 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 151 on average | 137/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 126/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 196/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 79/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 225/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 348/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is Rust Lab based?
There is no region published for Rust Lab. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.138.198.45:28144.
A.2How reliable is Rust Lab, and is it currently online?
At the present moment, Rust Lab is offline; it was last seen 20 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 8 October 2026 by Rust Statistics.
A.3What is the Rust version for Rust Lab?
Rust Lab is running Rust network protocol 2634 and build 167058 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does Rust Lab follow for wipes?
Too few wipes by Rust Lab have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 20 days 18 hours.
Population
A.5What is the rank of Rust Lab among Rust servers?
Ranked by player hours across seven days, Rust Lab holds #15,857, in the top 72% of all ranked servers.
A.6What is the population level of Rust Lab?
Rust Lab is not online now; 20 days 9 hours have passed since it was last seen.
Tags and filters
A.7How should the tags on Rust Lab be interpreted?
Tags from Rust Lab, read by the game's server browser, are gmvanilla (Game mode): This is survival in its vanilla form; mp16 (Max players): 16 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can Rust Lab be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that Rust Lab fits. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does Rust Lab operate?
Its name carries no gather rate for Rust Lab. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.10On which map does Rust Lab take place?
A procedural map, generated by the game, is what Rust Lab runs.
How to join
A.11What is the process for joining Rust Lab?
Enter client.connect 185.138.198.45:28144 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. This is survival in its vanilla form. |
mp16 | Max players. 16 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167058 | Build. The game build is 167058. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.