RolePlayRust #1
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 10m ago · 185.158.112.236:10000
Abstract
We describe the public Rust server RolePlayRust #1, reached at 185.158.112.236:10000. At the last check it held 3 of 10 places, against a seven-day mean of 3 and a peak of 111. It ranks #1,658 of all servers, the top 7%. It last wiped 12d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.4 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 20 | players, last three wipes |
| Crowd held | 0% | else halves by day 9 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 14:2612d ago | 18 | – | running | 3 |
| Thu 1 Oct, 19:31fw27d ago | 24+1 | halved by day 6 | 14.8 d | 1 |
| Thu 17 Sep, 19:0541d ago | 17+1 | halved by day 12 | 14 d | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.158.112.236:10000 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 20 max |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 14:26 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4500 |
| Seed | 2147483647 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2], live roleplay population [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 157 on average | 66/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 127/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average | 63/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average | 55/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 17/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does RolePlayRust #1 run?
The server fps averaged 78 over the last 48 hours, never dropping below 3. Buildings, deployables and all other world objects counted together reached a maximum of 146,938 entities. The peak memory usage was 4,203 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of RolePlayRust #1?
No region is published by RolePlayRust #1. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 185.158.112.236:10000 is its address.
A.3What is the reliability of RolePlayRust #1, and is it online?
At the present moment, RolePlayRust #1 is online. Based on the uptime it reports, the last restart occurred about 22 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for RolePlayRust #1?
RolePlayRust #1 is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does RolePlayRust #1 wipe?
With irregular wipe times, RolePlayRust #1 offers no next wipe to predict. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 12 days 8 hours.
A.6What happens on RolePlayRust #1 when wipe day arrives?
The average busiest point of recent wipes was 20 players. The crowd reached its maximum 3 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. In the other cases, the population fell below half by day 9.
Population
A.7What position does RolePlayRust #1 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, RolePlayRust #1 holds #1,658, in the top 7% of all ranked servers.
A.8How would you characterise the player activity on RolePlayRust #1?
On RolePlayRust #1, 3 of the 10 slots are occupied at present. Over the last week the count averages 3 players and reaches 11 at its height. Of the last 48 hours, the peak hour falls at 17:00 UTC, with an average of 8 players.
Tags and filters
A.9How should the tags on RolePlayRust #1 be interpreted?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which RolePlayRust #1 publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RolePlayRust #1 be found among the Rust Statistics lists and filters?
These Rust Statistics lists include RolePlayRust #1: Modded Rust servers and Rust roleplay servers, measured. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on RolePlayRust #1?
Its name carries no gather rate for RolePlayRust #1. The team limit is 20 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for RolePlayRust #1?
Size 4,500 and seed 2147483647 define the procedural, game-generated map on RolePlayRust #1. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What is the process for joining RolePlayRust #1?
Enter client.connect 185.158.112.236:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://rprust.gamestores.app/.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
ts20 | Group limit. Teams are capped at 20. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Live roleplay population. ruststatistics.org/top-rust-roleplay-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.