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Clan Arena (private)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20d ago · 185.166.152.135:28015

Abstract

We describe the public Rust server Clan Arena (private), reached at 185.166.152.135:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #9,138 of all servers, the top 41%. It last wiped 25d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now7/2503% full
In the queue0no queue
Seven-day mean0peak –
Rank2#9,138top 41%
Last wipe25d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 41% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap6.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak8players, last three wipes
Crowd held0%else halves by day 10
Fri 2 OctSun 20 SepSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 4, 3 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 17:5225d ago 4 – running 0
Sun 20 Sep, 16:2537d ago 9 halved by day 10 12.1 d 9
Sat 19 Sep, 15:2538d ago 10 – 1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.166.152.135:28015
Region–
Max players250
Group limit60 max
Wipe schedule–
Last wipe2 Oct 2026, 17:52 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average72/500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average77/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average9/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is Clan Arena (private) based?

A region is not published by Clan Arena (private). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 185.166.152.135:28015 is its address.

A.2How reliable is Clan Arena (private), and is it currently online?

At the present moment, Clan Arena (private) is offline; it was last seen 20 days 11 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for Clan Arena (private)?

The version of Rust on Clan Arena (private) is network protocol 2634 and build 166652, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on Clan Arena (private)?

Prediction of the next wipe is impossible for Clan Arena (private), which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 25 days 12 hours.

A.5How would you describe wipe day on Clan Arena (private)?

Recent wipes saw an average peak of 8 players. The crowd reached its maximum 3 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. In the other cases, the population fell below half by day 10.

Population

A.6What position does Clan Arena (private) occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Clan Arena (private) holds #9,138, in the top 41% of all ranked servers.

A.7How would you characterise the player activity on Clan Arena (private)?

Clan Arena (private) is not online now; 20 days 11 hours have passed since it was last seen.

Tags, lists

A.8What do the tags associated with Clan Arena (private) signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp250 (Max players): The slot count is 250; ts60 (Group limit): A team holds no more than 60; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Clan Arena (private) publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Clan Arena (private) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Clan Arena (private): Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Clan Arena (private) operate?

No gather rate appears in the name of Clan Arena (private). A group holds at most 60 players. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.

A.11What is the map for Clan Arena (private)?

On Clan Arena (private) the terrain is procedural, built by the game itself.

How to join

A.12How do you connect to Clan Arena (private)?

Press F1 inside Rust to open the console and enter client.connect 185.166.152.135:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp250,ptrak,$r?,v2634,gmrust,cs166652,ts60,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp250Max players. The slot count is 250.
ts60Group limit. A team holds no more than 60.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.