MAR Rust Test Baseline
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 34d ago · 185.175.93.189:28115
Abstract
We describe the public Rust server MAR Rust Test Baseline, reached at 185.175.93.189:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #16,232 of all servers, the top 71%. It last wiped 43d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.175.93.189:28115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Sep 2026, 15:14 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 149 on average | 35/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average | 58/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average | 21/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average | 60/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average | 254/310 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does MAR Rust Test Baseline have?
There is no region published for MAR Rust Test Baseline. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 185.175.93.189:28115 is its address.
A.2How reliable is MAR Rust Test Baseline, and is it currently online?
At the present moment, MAR Rust Test Baseline is offline; it was last seen 34 days 15 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 24 September 2026.
A.3What is the Rust version for MAR Rust Test Baseline?
Rust network protocol 2633 and build 163794 is the version that MAR Rust Test Baseline runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does MAR Rust Test Baseline wipe?
The record of MAR Rust Test Baseline's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 43 days 8 hours.
Player count
A.5How does MAR Rust Test Baseline compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts MAR Rust Test Baseline at #16,232, within the top 71% of ranked servers.
A.6What is the population level of MAR Rust Test Baseline?
The last recorded sighting of MAR Rust Test Baseline was 34 days 15 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with MAR Rust Test Baseline signify?
gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): This server uses Carbon for its plugins: these are the tags MAR Rust Test Baseline publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.8Where can MAR Rust Test Baseline be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that MAR Rust Test Baseline fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does MAR Rust Test Baseline operate?
The name of MAR Rust Test Baseline states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
A.10What map is in use on MAR Rust Test Baseline?
The game generates the map on MAR Rust Test Baseline; that format is procedural.
Connection
A.11How do you connect to MAR Rust Test Baseline?
Press F1 inside Rust to open the console and enter client.connect 185.175.93.189:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs163794 | Build. This server runs game build 163794. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.