CZ/SK Virtual-Life PVE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 185.180.2.48:28720
Abstract
We describe the public Rust server CZ/SK Virtual-Life PVE, reached at 185.180.2.48:28720 and hosted in EU. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 21. It ranks #7,110 of all servers, the top 32%, and #1994 in EU. It last wiped 12d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide pve
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 32% of all ranked servers, the top 68% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 22h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 22h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 23:1212d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.180.2.48:28720 |
|---|---|
| Region | EU |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 15 Oct 2026, 23:18 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
| Map | Custom Map |
| Size | 5800 |
| Seed | 1411611456 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], modded server list with rates [3], creative and sandbox servers [4], pve servers by play style [5] and predicted wipe schedule [6].
| Server | Players |
|---|---|
| CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average | 9/50 |
| BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average | 4/200 |
| Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 2 on average | 2/100 |
| Хомка RU PvEEU · groups of 8+ · monthly · 1 on average | 4/100 |
| BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average | 1/200 |
| PIGLAND V7 NOWIPE/PVE/KIT ХрюшкиEU · groups of 8+ · 2 on average | 2/20 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of CZ/SK Virtual-Life PVE smooth?
Over the past 48 hours, it ran at an average of 23 server fps, with a low of 19. The highest number of entities it carried was 70,653, comprising buildings, deployables and all other objects. The peak memory usage was 3,745 MB. When fps is low and entity count climbs, players feel lag.
A.2What location does CZ/SK Virtual-Life PVE have?
In Europe, according to its own listing, CZ/SK Virtual-Life PVE appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.180.2.48:28720 is its address.
A.3How reliable is CZ/SK Virtual-Life PVE, and is it currently online?
At the present moment, CZ/SK Virtual-Life PVE is online. The uptime it reports indicates a restart about 11 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 11 October 2026.
A.4What is the Rust version for CZ/SK Virtual-Life PVE?
Rust network protocol 2635 and build 168909 is the version that CZ/SK Virtual-Life PVE runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does CZ/SK Virtual-Life PVE follow for wipes?
The only wipe for CZ/SK Virtual-Life PVE is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 12 days 21 hours. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on CZ/SK Virtual-Life PVE?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.7How does CZ/SK Virtual-Life PVE compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives CZ/SK Virtual-Life PVE #7,110, in the top 32% of ranked servers and #1,994 in Europe.
A.8How would you characterise the player activity on CZ/SK Virtual-Life PVE?
The current population of CZ/SK Virtual-Life PVE is 0, drawn from 30 slots. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 12:00 UTC, with an average of 0 players.
Tags and filters
A.9How should the tags on CZ/SK Virtual-Life PVE be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^k (Build server): For practising bases and designing them; ^p (PvE): The threat is the world, not other players; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game; EU (Europe): In the server browser it is filed under Europe: these are the tags CZ/SK Virtual-Life PVE publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can CZ/SK Virtual-Life PVE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that CZ/SK Virtual-Life PVE fits are: European Rust servers, Modded Rust servers, Build and creative servers in Rust and Rust PvE servers: live list. It appears under the following filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11What are the settings and rules that govern CZ/SK Virtual-Life PVE?
The name of CZ/SK Virtual-Life PVE states no gather rate. At 8 players, the group limit equals the game's default. build & creative is the game mode here; no gathering: sandbox building only. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. VAC, Valve's anti-cheat, is enabled.
A.12What map is in use on CZ/SK Virtual-Life PVE?
Generated by the game from seed 1411611456, the procedural map on CZ/SK Virtual-Life PVE measures 5,800. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.
How to join
A.13How do you connect to CZ/SK Virtual-Life PVE?
Press F1 inside Rust to open the console and enter client.connect 185.180.2.48:28720. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,^m,^k,EU,^p,gmrust,cs168909,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp30 | Max players. 30 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Gameplay | |
^k | Build server. For practising bases and designing them. |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
| Region | |
EU | Europe. In the server browser it is filed under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Creative and sandbox servers. ruststatistics.org/top-rust-build-servers.
- [5]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
- [6]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.