HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 185.185.56.59:28015
Abstract
We describe the public Rust server HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, reached at 185.185.56.59:28015. At the last check it held 1 of 50 places, against a seven-day mean of 4 and a peak of 111. It ranks #3,166 of all servers, the top 14%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 29 October, 16:29 UTC, biweekly: 14 days after its last wipe.
Keywordsbiweekly wipes modded carbon pve hardcore
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 14% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
The next wipe is expected Thursday 29 October, 16:29 UTC, in 18h. Biweekly: 14 days after its last wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.185.56.59:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:29 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
| Map | Custom Map |
| Size | 4500 |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2], pve wipes and settings [3] and next Rust wipe times [4].
| Server | Players |
|---|---|
| Alias RPG Season 10 [PVE,RU]EU · groups of 8+ · biweekly · 12 on average | 7/100 |
| RustNK - Custom Hardcore PvE, NPCs, Events & QuestsNA · no group limit · biweekly · 5 on average | 4/50 |
| Primal Earth PvE | Hardcore Progression | Rock to AKgroups of 8+ · biweekly · 3 on average | 1/25 |
| #2 RUSTMAX PVE HARD x1/ZOMBIE/BASE/EVENTSEU · no group limit · 1x · biweekly · 2 on average | 0/50 |
| RustAria#1 [PvE/QUEST/RPG/CRAFT/HARD]groups of 50+ · biweekly · 2 on average | 0/200 |
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average | 252/2000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP perform well?
Its average server fps over the last 48 hours was 204, with a minimum of 123. Buildings, deployables and all other world objects counted together reached a maximum of 119,297 entities. The peak memory usage was 5,100 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP have?
A region is not published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.185.56.59:28015 is its address.
A.3What is the online status and reliability of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is currently online. Based on the uptime it reports, the last restart occurred about 15 hours ago. Its uptime over the last full day (1 day) was 100%, with 24 of 24 hours online. The first record of it by Rust Statistics dates to 26 October 2026.
A.4What is the Rust version for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.5When are wipes carried out on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The estimate of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's next wipe comes from biweekly: 14 days after its last wipe. On Thursday 29 October at 16:29 UTC the next wipe is expected. 13 days 5 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
Player count
A.6How does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP compare with other Rust servers in the rankings?
Ranked by player hours across seven days, HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP holds #3,166, in the top 14% of all ranked servers.
A.7How would you characterise the player activity on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
At this moment 1 players are on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, which has 50 slots in total. Over the last week the count averages 4 players and reaches 11 at its height. Averaging 10 players, 18:00 UTC was the busiest hour of the past 48.
Tags, lists
A.8How should the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP be interpreted?
Tags from HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, read by the game's server browser, are gmhardcore (Game mode): A harsher ruleset, hardcore; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^p (PvE): The threat is the world, not other players; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for its plugins. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP be found among the Rust Statistics lists and filters?
Modded Rust servers and Rust PvE servers: live list are the Rust Statistics lists that HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP fits. You will find it on the server list filtered by: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.10Under what rules and settings does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP operate?
The name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP states no gather rate. The group cap is 8 players, which is the default in the game. hardcore is the game mode here; Facepunch's most demanding mode. Fighting and raiding between players are both permitted. It appears under Modded in the browser: the game is changed by plugins or settings. Carbon plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What is the map for HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The procedural map HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP runs measures 4,500 and is generated by the game. Under map name, it gives Custom Map.
Connection
A.12What steps are required to join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Enter client.connect 185.185.56.59:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^p,gmhardcore,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. A harsher ruleset, hardcore. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. This server uses Carbon for its plugins. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.