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Rust Classic

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 185.189.255.107:35100

Abstract

We describe the public Rust server Rust Classic, reached at 185.189.255.107:35100. At the last check it held 1 of 200 places, against a seven-day mean of 0 and a peak of 31. It ranks #5,812 of all servers, the top 26%. It last wiped 28d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/2000% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 3
Rank2#5,812top 26%
Last wipe28d agomonthly schedule
Next wipe36d 15hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0023:0008:0017:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020004:0013:0023:0008:0017:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 26% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak6players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 15hforce wipefw
Thu 3 Dec, 19:0034d 15hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 21:18fw28d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rust Classic
Figure 5: The map: Procedural Map, size 4300, seed 2054865886. Open on RustMaps.
Table 5: The server's published settings.
Address185.189.255.107:35100
Region–
Max players200
Group limit10 max
Wipe schedulemonthly
Last wipe1 Oct 2026, 21:18 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4300
Seed2054865886

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average7/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average22/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 85 on average4/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 80 on average14/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 77 on average22/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 74 on average62/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Rust Classic smooth?

The server fps averaged 101 over the last 48 hours, never dropping below 84. Buildings, deployables and all other world objects counted together reached a maximum of 105,529 entities. Memory use peaked at 3,331 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Rust Classic based?

A region is not published by Rust Classic. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.189.255.107:35100.

A.3What is the reliability of Rust Classic, and is it online?

Rust Classic is online at this time. Based on the uptime it reports, the last restart occurred about 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for Rust Classic?

Rust network protocol 2635 and build 168909 is the version that Rust Classic runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on Rust Classic?

The only wipe for Rust Classic is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 28 days 6 hours. According to its tags, wipes happen once a month.

A.6How would you describe wipe day on Rust Classic?

The average busiest point of recent wipes was 6 players. The crowd reached its maximum 38 hours after the latest wipe.

Population

A.7What is the rank of Rust Classic among Rust servers?

Ranked by player hours across seven days, Rust Classic holds #5,812, in the top 26% of all ranked servers.

A.8What is the population level of Rust Classic?

The current population of Rust Classic is 1, drawn from 200 slots. Over the last week the count averages 0 players and reaches 3 at its height. Averaging 3 players, 11:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9What do the tags associated with Rust Classic signify?

Tags from Rust Classic, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can Rust Classic be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Rust Classic fits. You will find it on the server list filtered by: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11What are the settings and rules that govern Rust Classic?

The name of Rust Classic states no gather rate. A group holds at most 10 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC on, Valve's anti-cheat.

A.12On which map does Rust Classic take place?

The game generates Rust Classic's procedural map at size 4,300, from seed 2054865886. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to Rust Classic?

Press F1 inside Rust to open the console and enter client.connect 185.189.255.107:35100. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp200Max players. 200 slots are available.
ts10Group limit. Teams are capped at 10.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Чилловый ежемесячный сервер для игроков которым нужно отточить навыки лутания РТ и строительства базы для уверенного старта в дальнейшем. Сервер где стабильные вайпы и администрация не вмешивается в игровой процесс. - Удачного вайпа, бро! ТГК сервера: RustClassico - для того чтобы следить за новостями! Тг сервера: RustClassicChat - для жалоб, заявлений и предложений! Правила: 1. Не читерить О нарушениях пишите в Тг (желательно с фиксацией нарушения)!

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.