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NO MERCY | CLASSIC | NO LIMIT

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7h ago · 185.189.255.147:35100

Abstract

We describe the public Rust server NO MERCY | CLASSIC | NO LIMIT, reached at 185.189.255.147:35100 and hosted in EU. It is offline at the last check, against a seven-day mean of 1 and a peak of 51. It ranks #3,378 of all servers, the top 15%, and #1266 in EU. It last wiped 7d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsbiweekly wipes vanilla modded oxide

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/3501% full
In the queue0no queue
Seven-day mean1peak 5, 48 h peak 2
Rank2#3,378top 15%; #1266 in EU
Last wipe7d agobiweekly schedule
Next wipe37d 7hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5212:0020:0003:0011:0019:0003:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040012:0020:0003:0011:0019:0003:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 15% of all ranked servers, the top 43% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.2 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 1
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 7hforce wipefw
Thu 19 Nov, 07:2220d 20hits own schedule
Thu 3 Dec, 19:0035d 7hforce wipefw
Thu 22 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 22 Oct, 07:227d ago 5 – running 0
Mon 19 Oct, 02:0910d ago 3 halved by day 1 3.2 d 0
Sat 17 Oct, 20:2011d ago 3 – 1.2 d 0
Thu 8 Oct, 12:0220d ago 1 halved by day 1 9.3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of NO MERCY | CLASSIC |  NO LIMIT
Figure 5: The map: Procedural Map, size 4200, seed 1813615169. Open on RustMaps.
Table 5: The server's published settings.
Address185.189.255.147:35100
RegionEU
Max players350
Group limit35 max
Wipe schedulebiweekly
Last wipe22 Oct 2026, 07:22 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size4200
Seed1813615169

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are europe region filter [2], modded Rust population table [3] and next Rust wipe times [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 8 on average10/200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average2/200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10EU · groups of 8+ · biweekly · 2 on average2/80

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does NO MERCY | CLASSIC | NO LIMIT perform well?

Over the past 48 hours, it ran at an average of 176 server fps, with a low of 126. Buildings, deployables and all other world objects counted together reached a maximum of 104,603 entities. The peak memory usage was 3,321 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is NO MERCY | CLASSIC | NO LIMIT based?

Europe is where NO MERCY | CLASSIC | NO LIMIT lists itself, using the EU tag. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.189.255.147:35100.

A.3What is the online status and reliability of NO MERCY | CLASSIC | NO LIMIT?

At the present moment, NO MERCY | CLASSIC | NO LIMIT is offline; it was last seen 7 hours ago. Based on the uptime it reports, the last restart occurred about 1 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 18 September 2026.

A.4What is the Rust version for NO MERCY | CLASSIC | NO LIMIT?

The version of Rust on NO MERCY | CLASSIC | NO LIMIT is network protocol 2635 and build 168909, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.5On what cycle does NO MERCY | CLASSIC | NO LIMIT wipe?

Because too few wipes of NO MERCY | CLASSIC | NO LIMIT are recorded to confirm the schedule, the tag governs the prediction. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 7 days 3 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.6What happens on NO MERCY | CLASSIC | NO LIMIT when wipe day arrives?

Across its recent wipes, the average peak population was 4 players. The crowd reached its maximum 7 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 1.

Player count

A.7What position does NO MERCY | CLASSIC | NO LIMIT occupy in the ranking of Rust servers?

The seven-day player-hours ranking gives NO MERCY | CLASSIC | NO LIMIT #3,378, in the top 15% of ranked servers and #1,266 in Europe.

A.8At what level does NO MERCY | CLASSIC | NO LIMIT operate in terms of players?

The last recorded sighting of NO MERCY | CLASSIC | NO LIMIT was 7 hours ago; it is offline now. Over the last week the count averages 1 players and reaches 5 at its height. The busiest hour of the last 48 is 17:00 UTC, averaging 1 players.

Tags and filters

A.9What do the tags associated with NO MERCY | CLASSIC | NO LIMIT signify?

gmrust (Game mode): This is survival as standard Rust plays; mp350 (Max players): The slot count is 350; ts35 (Group limit): Teams are capped at 35; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; EU (Europe): Europe is the region it appears under in the server browser; jp0 (Custom tag): A non-standard tag, applied by the owner or a plugin: these are the tags NO MERCY | CLASSIC | NO LIMIT publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can NO MERCY | CLASSIC | NO LIMIT be found among the Rust Statistics lists and filters?

These Rust Statistics lists include NO MERCY | CLASSIC | NO LIMIT: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Settings and map

A.11What are the settings and rules that govern NO MERCY | CLASSIC | NO LIMIT?

No gather rate appears in the name of NO MERCY | CLASSIC | NO LIMIT. 35 players is the cap on a group. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. Plugins number Oxide on this server. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.12What is the map for NO MERCY | CLASSIC | NO LIMIT?

Generated by the game from seed 1813615169, the procedural map on NO MERCY | CLASSIC | NO LIMIT measures 4,200. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining NO MERCY | CLASSIC | NO LIMIT?

Press F1 inside Rust to open the console and enter client.connect 185.189.255.147:35100. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Its website can be found at https://nomercyrust.ru.

Appendix BServer tags

What each of the server's tags means. Published as mp350,ptrak,jp0,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts35,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp350Max players. The slot count is 350.
ts35Group limit. Teams are capped at 35.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Region
EUEurope. Europe is the region it appears under in the server browser.
Other
jp0Custom tag. A non-standard tag, applied by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

Добро пожаловать на классический сервер NO MERCY ! - Без ограничений на игроков в команде - Вайп каждые две недели - Классика без телепортов и модов - Высокий FPS | Размер карты 4350 - Дрон станции в рыбацких деревнях - Активная администрация 18+

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Europe region filter. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.