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Aria Reach

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 32m ago · 185.189.255.156:35000

Abstract

We describe the public Rust server Aria Reach, reached at 185.189.255.156:35000. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 31. It ranks #4,836 of all servers, the top 22%. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 12:57 UTC, its biweekly schedule tag.

Keywordsbiweekly wipes vanilla modded oxide pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak 3, 48 h peak 2
Rank2#4,836top 22%
Last wipe13d agobiweekly schedule
Next wipe311hFri 30 Oct, 12:57 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5202:0011:0021:0005:0014:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040002:0011:0021:0005:0014:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 12:57 UTC, in 11h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap13.8 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak6players, last three wipes
Crowd held0%else halves by day 3
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 12:5711hits own schedule
Thu 5 Nov, 19:006d 17hforce wipefw
Fri 13 Nov, 12:5714d 11hits own schedule
Fri 27 Nov, 12:5728d 11hits own schedule
Thu 3 Dec, 19:0034d 17hforce wipefw
Fri 11 Dec, 12:5742d 11hits own schedule
Fri 16 OctThu 1 OctSat 19 Sep
05101520+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 12:5713d ago 5 – running 1
Thu 1 Oct, 18:09fw28d ago 13 halved by day 5 14.8 d 2
Sat 19 Sep, 00:2441d ago 1 halved by day 1 12.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Aria Reach
Figure 5: The map: Вайп был 13 д наза, size 4500, seed 121315421.
Table 5: The server's published settings.
Address185.189.255.156:35000
Region–
Max players200
Group limit100 max
Wipe schedulebiweekly
Last wipe16 Oct 2026, 12:57 UTC
Hostnamereach.rustaria.ru
First seen18 Sep 2026
MapВайп был 13 д наза
Size4500
Seed121315421

7Operator

5 servers publish a rustaria.ru hostname.

Table 6: Other servers of the same operator, rustaria.ru.

8Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers for new players [2], modded servers by player count [3], pve servers by play style [4] and Rust wipe forecast [5].

Table 7: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average294/2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average151/2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average100/200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average14/200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17/100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average52/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Aria Reach perform well?

The server fps averaged 177 over the last 48 hours, never dropping below 1. Its entity count reached a maximum of 127,431, including buildings, deployables and all other world objects. The peak memory usage was 5,296 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Aria Reach?

A region is not published by Aria Reach. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.189.255.156:35000.

A.3How reliable is Aria Reach, and is it currently online?

At the present moment, Aria Reach is online. The uptime it reports indicates a restart about 19 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 18 September 2026 by Rust Statistics.

A.4What version of Rust is run on Aria Reach?

Rust network protocol 2635 and build 168909 is the version that Aria Reach runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5When are wipes carried out on Aria Reach?

The record of Aria Reach's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Friday 30 October at 12:57 UTC. The current world has been running for 13 days 12 hours. The server's tags give a wipe schedule of every two weeks.

A.6How would you describe wipe day on Aria Reach?

The average busiest point of recent wipes was 6 players. The peak on the latest wipe came 5 hours after it began. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. If not, the population dropped below half by day 3.

Player count

A.7What is the rank of Aria Reach among Rust servers?

The seven-day player-hours ranking puts Aria Reach at #4,836, within the top 22% of ranked servers.

A.8At what level does Aria Reach operate in terms of players?

On Aria Reach, 0 of the 200 slots are occupied at present. Averaged over the last seven days: 0 players; the same period peaks at 3. The busiest hour of the last 48 is 16:00 UTC, averaging 1 players.

Tags, lists

A.9Who operates Aria Reach?

A rustaria.ru hostname is published by Aria Reach; 4 other servers we track also publish one, so the same operator most likely runs them.

A.10How should the tags on Aria Reach be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp200 (Max players): It offers 200 slots; ts100 (Group limit): Teams are capped at 100; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^p (PvE): There is no player combat; the world supplies the danger; ^t (Tutorial on): Facepunch's tutorial is available to new players on this server; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^x (Unknown flag): This is a flag Facepunch leaves undocumented, which Aria Reach publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.11Where can Aria Reach be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Aria Reach fits are: Rust servers with the tutorial tag, Modded Rust servers and Rust PvE servers: live list. You will find it on the server list filtered by: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Rules, settings, map

A.12What are the settings and rules that govern Aria Reach?

Its name carries no gather rate for Aria Reach. 100 players is the cap on a group. pve is the game mode here; no player-versus-player fighting. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.13What map is in use on Aria Reach?

Size 4,500 and seed 121315421 define the procedural, game-generated map on Aria Reach. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Вайп был 13 д наза.

Connection

A.14What steps are required to join Aria Reach?

Enter client.connect 185.189.255.156:35000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^p,^b,^v,^t,^p,gmvanilla,cs168909,^x,ts100,^o^z.

Table 8: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp200Max players. It offers 200 slots.
ts100Group limit. Teams are capped at 100.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.
^tTutorial on. Facepunch's tutorial is available to new players on this server.
Mods and access
^oOxide. The plugin framework in use is Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
Other
^xUnknown flag. This is a flag Facepunch leaves undocumented.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

RustAria#4 [Мирный / PVE /SKINDROPS] store.rustaria.ru * Урон по игрокам и строениям запрещен. * Добыча ресурсов и стаки классические (х1). * Стирание карты и изучений два раза в месяц (первый четверг месяца и третья пятница месяца). * Содержание шкафа стандарт. * Переработчики и НПЗ в рыбацких деревнях и на Карго. * Кастомные русские радиостанции и раздача скинов. * Солома доступна к разрушению для всех. * Базы игрока, разрешено рейдить если он оффлайн более 3-х дней. * Ивенты: Конвой, Защита дома, Рейд-базы. * Защита лута на все: статичные и личные Карьеры, Печи, НПЗ, Экскаватор, Крейт, Аирдроп, приват Карго за первым игроком. * Игровая валюта **Coins**: выпадет со всех действий на сервере: Фарм, лутание, сбор и тд. * Валюту **Coins** можно вывести на сайт сервера (https://store.rustaria.ru) на свой личный баланс или использовать как валюту для торговли на сервере. * Все команды на сервере /info Ежедневная перезагрузка сервера в 05:00 по МСК.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers for new players. ruststatistics.org/rust-tutorial-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.