RedLine#1 -2X LOOT- -NO LIMIT-
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 185.189.255.167:35000
Abstract
We describe the public Rust server RedLine#1 -2X LOOT- -NO LIMIT-, reached at 185.189.255.167:35000 and hosted in EU. At the last check it held 0 of 300 places, against a seven-day mean of 1 and a peak of 81. It ranks #3,647 of all servers, the top 16%, and #1356 in EU. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 14:02 UTC, its biweekly schedule tag.
Keywords2x gather biweekly wipes modded carbon
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 16% of all ranked servers, the top 47% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: from its schedule tag
The next wipe is expected Friday 30 October, 14:02 UTC, in 1d 5h. Its biweekly schedule tag (low confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 14.3 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 4 | players, last three wipes |
| Crowd held | 0% | else halves by day 10.5 |
| When (UTC) | In | Kind |
|---|---|---|
| Fri 30 Oct, 14:02 | 1d 5h | its own schedule |
| Thu 5 Nov, 19:00 | 7d 10h | force wipefw |
| Fri 13 Nov, 14:02 | 15d 5h | its own schedule |
| Fri 27 Nov, 14:02 | 29d 5h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 10h | force wipefw |
| Fri 11 Dec, 14:02 | 43d 5h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Fri 16 Oct, 14:0212d ago | 5 | – | running | 4 |
| Thu 1 Oct, 18:40fw27d ago | 3 | halved by day 13 | 14.8 d | 0 |
| Thu 17 Sep, 23:2341d ago | 5 | halved by day 8 | 13.8 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.189.255.167:35000 |
|---|---|
| Region | EU |
| Max players | 300 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 16 Oct 2026, 14:02 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 1759884539 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], 2x rust servers list [3], modded server list with rates [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 162 on average | 19/100 |
| ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 51 on average | 22/200 |
| PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average | 9/200 |
| Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 43 on average | 13/200 |
| Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 31 on average | 13/200 |
| РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 31 on average | 7/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of RedLine#1 -2X LOOT- -NO LIMIT- smooth?
The server fps averaged 174 over the last 48 hours, never dropping below 143. Its entity count reached a maximum of 141,646, including buildings, deployables and all other world objects. Memory use peaked at 4,197 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of RedLine#1 -2X LOOT- -NO LIMIT-?
Europe is where RedLine#1 -2X LOOT- -NO LIMIT- lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 185.189.255.167:35000 is its address.
A.3What is the reliability of RedLine#1 -2X LOOT- -NO LIMIT-, and is it online?
RedLine#1 -2X LOOT- -NO LIMIT- is online at this time. It last restarted around 3 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for RedLine#1 -2X LOOT- -NO LIMIT-?
Rust network protocol 2635 and build 168909 is the version that RedLine#1 -2X LOOT- -NO LIMIT- runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5When are wipes carried out on RedLine#1 -2X LOOT- -NO LIMIT-?
The prediction follows the tag, as RedLine#1 -2X LOOT- -NO LIMIT-'s recorded wipes are too few to confirm its schedule. On Friday 30 October at 14:02 UTC the next wipe is expected. 12 days 18 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.
A.6What characterises wipe day on RedLine#1 -2X LOOT- -NO LIMIT-?
The average busiest point of recent wipes was 4 players. The crowd reached its maximum 24 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 10.5.
Population
A.7How does RedLine#1 -2X LOOT- -NO LIMIT- compare with other Rust servers in the rankings?
On player hours over seven days RedLine#1 -2X LOOT- -NO LIMIT- is #3,647, within the top 16% of all ranked servers; within Europe it is #1,356.
A.8At what level does RedLine#1 -2X LOOT- -NO LIMIT- operate in terms of players?
On RedLine#1 -2X LOOT- -NO LIMIT-, 0 of the 300 slots are occupied at present. The peak over seven days is 8, against an average of 1. Averaging 5 players, 14:00 UTC was the busiest hour of the past 48.
Tags and filters
A.9How should the tags on RedLine#1 -2X LOOT- -NO LIMIT- be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region it appears under in the server browser; jp0 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can RedLine#1 -2X LOOT- -NO LIMIT- be found among the Rust Statistics lists and filters?
Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers are the Rust Statistics lists that RedLine#1 -2X LOOT- -NO LIMIT- fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Settings and map
A.11Which settings and rules are in force on RedLine#1 -2X LOOT- -NO LIMIT-?
RedLine#1 -2X LOOT- -NO LIMIT- sets gather to 2x, as the server name indicates. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.
A.12What is the map for RedLine#1 -2X LOOT- -NO LIMIT-?
Size 5,000 and seed 1759884539 define the procedural, game-generated map on RedLine#1 -2X LOOT- -NO LIMIT-. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.13How do you connect to RedLine#1 -2X LOOT- -NO LIMIT-?
Press F1 inside Rust to open the console and enter client.connect 185.189.255.167:35000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://redlineserver.gamestores.app.
Appendix BServer tags
What each of the server's tags means. Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp300 | Max players. The slot count is 300. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Mods and access | |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
^y | Carbon. Plugins run through Carbon. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
| Other | |
jp0 | Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
- [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.