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RedLine#1 -2X LOOT- -NO LIMIT-

Rust Statistics

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Online · checked 9m ago · 185.189.255.167:35000

Abstract

We describe the public Rust server RedLine#1 -2X LOOT- -NO LIMIT-, reached at 185.189.255.167:35000 and hosted in EU. At the last check it held 0 of 300 places, against a seven-day mean of 1 and a peak of 81. It ranks #3,647 of all servers, the top 16%, and #1356 in EU. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Friday 30 October, 14:02 UTC, its biweekly schedule tag.

Keywords2x gather biweekly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/3000% full
In the queue0no queue
Seven-day mean1peak 8, 48 h peak 5
Rank2#3,647top 16%; #1356 in EU
Last wipe12d agobiweekly schedule
Next wipe31d 5hFri 30 Oct, 14:02 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0246809:0018:0003:0012:0022:0007:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040009:0018:0003:0012:0022:0007:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 16% of all ranked servers, the top 47% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 14:02 UTC, in 1d 5h. Its biweekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap14.3 daysbetween real wipes
On rhythm100%of its recent wipes
Wipe-day peak4players, last three wipes
Crowd held0%else halves by day 10.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 14:021d 5hits own schedule
Thu 5 Nov, 19:007d 10hforce wipefw
Fri 13 Nov, 14:0215d 5hits own schedule
Fri 27 Nov, 14:0229d 5hits own schedule
Thu 3 Dec, 19:0035d 10hforce wipefw
Fri 11 Dec, 14:0243d 5hits own schedule
Fri 16 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 16 Oct, 14:0212d ago 5 – running 4
Thu 1 Oct, 18:40fw27d ago 3 halved by day 13 14.8 d 0
Thu 17 Sep, 23:2341d ago 5 halved by day 8 13.8 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RedLine#1 -2X LOOT- -NO LIMIT-
Figure 5: The map: Procedural Map, size 5000, seed 1759884539. Open on RustMaps.
Table 5: The server's published settings.
Address185.189.255.167:35000
RegionEU
Max players300
Group limit8, the default
Wipe schedulebiweekly
Last wipe16 Oct 2026, 14:02 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size5000
Seed1759884539

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], 2x rust servers list [3], modded server list with rates [4] and upcoming Rust wipes [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 162 on average19/100
ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 51 on average22/200
PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average9/200
Magic Rust #22 — Vanilla 2x (Biweekly) | PyccкийEU · groups of 150+ · 2x · biweekly · 43 on average13/200
Россия | Классика X2 | IMBA RUST 23.10EU · groups of 100+ · 2x · biweekly · 31 on average13/200
РОССИЙСКИЙ x2 | GGRust #5 | Для нoвичкoв 2xEU · groups of 300+ · 2x · biweekly · 31 on average7/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of RedLine#1 -2X LOOT- -NO LIMIT- smooth?

The server fps averaged 174 over the last 48 hours, never dropping below 143. Its entity count reached a maximum of 141,646, including buildings, deployables and all other world objects. Memory use peaked at 4,197 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of RedLine#1 -2X LOOT- -NO LIMIT-?

Europe is where RedLine#1 -2X LOOT- -NO LIMIT- lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 185.189.255.167:35000 is its address.

A.3What is the reliability of RedLine#1 -2X LOOT- -NO LIMIT-, and is it online?

RedLine#1 -2X LOOT- -NO LIMIT- is online at this time. It last restarted around 3 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for RedLine#1 -2X LOOT- -NO LIMIT-?

Rust network protocol 2635 and build 168909 is the version that RedLine#1 -2X LOOT- -NO LIMIT- runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on RedLine#1 -2X LOOT- -NO LIMIT-?

The prediction follows the tag, as RedLine#1 -2X LOOT- -NO LIMIT-'s recorded wipes are too few to confirm its schedule. On Friday 30 October at 14:02 UTC the next wipe is expected. 12 days 18 hours have passed since the current world was generated. The server's tags give a wipe schedule of every two weeks.

A.6What characterises wipe day on RedLine#1 -2X LOOT- -NO LIMIT-?

The average busiest point of recent wipes was 4 players. The crowd reached its maximum 24 hours after the latest wipe. For 0% of recent wipes, the population did not fall below half the peak before the next wipe. Otherwise, a fall below half took place by day 10.5.

Population

A.7How does RedLine#1 -2X LOOT- -NO LIMIT- compare with other Rust servers in the rankings?

On player hours over seven days RedLine#1 -2X LOOT- -NO LIMIT- is #3,647, within the top 16% of all ranked servers; within Europe it is #1,356.

A.8At what level does RedLine#1 -2X LOOT- -NO LIMIT- operate in terms of players?

On RedLine#1 -2X LOOT- -NO LIMIT-, 0 of the 300 slots are occupied at present. The peak over seven days is 8, against an average of 1. Averaging 5 players, 14:00 UTC was the busiest hour of the past 48.

Tags and filters

A.9How should the tags on RedLine#1 -2X LOOT- -NO LIMIT- be interpreted?

gmrust (Game mode): Survival on standard Rust rules; mp300 (Max players): The slot count is 300; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^b (Biweekly): Every two weeks the server wipes; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; EU (Europe): Europe is the region it appears under in the server browser; jp0 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags: these are the tags RedLine#1 -2X LOOT- -NO LIMIT- publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can RedLine#1 -2X LOOT- -NO LIMIT- be found among the Rust Statistics lists and filters?

Rust servers with a 2x gather rate, European Rust servers and Modded Rust servers are the Rust Statistics lists that RedLine#1 -2X LOOT- -NO LIMIT- fits. You will find it on the server list filtered by: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Settings and map

A.11Which settings and rules are in force on RedLine#1 -2X LOOT- -NO LIMIT-?

RedLine#1 -2X LOOT- -NO LIMIT- sets gather to 2x, as the server name indicates. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. The server has VAC on, Valve's anti-cheat.

A.12What is the map for RedLine#1 -2X LOOT- -NO LIMIT-?

Size 5,000 and seed 1759884539 define the procedural, game-generated map on RedLine#1 -2X LOOT- -NO LIMIT-. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.13How do you connect to RedLine#1 -2X LOOT- -NO LIMIT-?

Press F1 inside Rust to open the console and enter client.connect 185.189.255.167:35000. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://redlineserver.gamestores.app.

Appendix BServer tags

What each of the server's tags means. Published as mp300,ptrak,jp0,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp300Max players. The slot count is 300.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.
Wipe schedule
^bBiweekly. Every two weeks the server wipes.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
EUEurope. Europe is the region it appears under in the server browser.
Other
jp0Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

RedLine Классический раст ●Отзывчивые админы! ●Перезагрузка сервера в 7:00 По МСК ●Работает с 4 мая 2025 года! ●Вайп раз в 2 недели 👀Наш сайт: https://rustredline.gamestores.app 👀Наш вконтакте: https://vk.com/rustredline 👀Наш телеграм: https://t.me/rustredlinee 👀Наш дискорд: https://discord.gg/GjWsAGWprV

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. 2x rust servers list. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.