[RU] FANRust RAID SIMULATOR 1.0
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 185.189.255.210:35100
Abstract
We describe the public Rust server [RU] FANRust RAID SIMULATOR 1.0, reached at 185.189.255.210:35100. At the last check it held 0 of 200 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,010 of all servers, the top 67%. It last wiped 12d ago.
Keywordsmodded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 0.8 days | between real wipes |
| On rhythm | 50% | of its recent wipes |
| Wipe-day peak | 6 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Sat 17 Oct, 09:0512d ago | 2 | – | running | 1 |
| Fri 16 Oct, 16:4212d ago | 8 | – | 0.7 d | 8 |
| Thu 15 Oct, 20:2113d ago | 8 | – | 0.8 d | 4 |
| Wed 14 Oct, 19:4914d ago | 8 | – | 1 d | 1 |
| Wed 14 Oct, 06:4815d ago | 7 | – | 0.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.189.255.210:35100 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 16 max |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 09:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 4096 |
| Seed | 121315421 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded server list with rates [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 82/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 27/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average | 283/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 30/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 73 on average | 103/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of [RU] FANRust RAID SIMULATOR 1.0 smooth?
Over the past 48 hours, it ran at an average of 510 server fps, with a low of 504. The highest number of entities it carried was 44,259, comprising buildings, deployables and all other objects. The peak memory usage was 3,326 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is [RU] FANRust RAID SIMULATOR 1.0 based?
Its name points to Europe, though [RU] FANRust RAID SIMULATOR 1.0 publishes no region tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.189.255.210:35100.
A.3What is the reliability of [RU] FANRust RAID SIMULATOR 1.0, and is it online?
[RU] FANRust RAID SIMULATOR 1.0 is currently online. It last restarted around 28 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for [RU] FANRust RAID SIMULATOR 1.0?
Rust network protocol 2635 and build 168909 is the version that [RU] FANRust RAID SIMULATOR 1.0 runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.5On what cycle does [RU] FANRust RAID SIMULATOR 1.0 wipe?
Prediction of the next wipe is impossible for [RU] FANRust RAID SIMULATOR 1.0, which wipes irregularly. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 12 days 4 hours have passed since the current world was generated.
A.6How would you describe wipe day on [RU] FANRust RAID SIMULATOR 1.0?
The average busiest point of recent wipes was 6 players. The peak on the latest wipe came 7 hours after it began.
Player count
A.7What position does [RU] FANRust RAID SIMULATOR 1.0 occupy in the ranking of Rust servers?
Ranked by player hours across seven days, [RU] FANRust RAID SIMULATOR 1.0 holds #15,010, in the top 67% of all ranked servers.
A.8How would you characterise the player activity on [RU] FANRust RAID SIMULATOR 1.0?
The current population of [RU] FANRust RAID SIMULATOR 1.0 is 0, drawn from 200 slots. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 07:00 UTC, averaging 0 players.
Tags and filters
A.9What is the meaning of the tags on [RU] FANRust RAID SIMULATOR 1.0?
gmrust (Game mode): This is survival as standard Rust plays; mp200 (Max players): It offers 200 slots; ts16 (Group limit): A team holds no more than 16; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags [RU] FANRust RAID SIMULATOR 1.0 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [RU] FANRust RAID SIMULATOR 1.0 be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [RU] FANRust RAID SIMULATOR 1.0 fits are: European Rust servers and Modded Rust servers. It appears under the following filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on [RU] FANRust RAID SIMULATOR 1.0?
The name of [RU] FANRust RAID SIMULATOR 1.0 states no gather rate. A group holds at most 16 players. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. VAC is active: that is Valve's anti-cheat.
A.12What map is in use on [RU] FANRust RAID SIMULATOR 1.0?
The game generates [RU] FANRust RAID SIMULATOR 1.0's procedural map at size 4,096, from seed 121315421. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The map is named Custom Map.
How to join
A.13How do you connect to [RU] FANRust RAID SIMULATOR 1.0?
Enter client.connect 185.189.255.210:35100 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://fanrust.ru.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp200 | Max players. It offers 200 slots. |
ts16 | Group limit. A team holds no more than 16. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. The game build is 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Modded server list with rates. ruststatistics.org/top-modded-rust-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.