LunarRust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 185.189.255.68:35700
Abstract
We describe the public Rust server LunarRust, reached at 185.189.255.68:35700. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #7,610 of all servers, the top 34%. It last wiped 1d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 34% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 12.2 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 0 | players, last three wipes |
| Crowd held | 100% | of its cycles kept half the crowd |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 2h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 2h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 28 Oct, 11:361d ago | – | – | running | 0 |
| Sat 24 Oct, 13:335d ago | 1 | held half | 3.9 d | 0 |
| Sun 4 Oct, 00:3525d ago | 0 | – | 20.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.189.255.68:35700 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 28 Oct 2026, 11:36 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3300 |
| Seed | 121315421 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 92/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 244/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 26/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 74 on average | 139/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 69 on average | 368/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 65 on average | 491/1000 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Is the performance of LunarRust smooth?
The server fps averaged 128 over the last 48 hours, never dropping below 36. The highest number of entities it carried was 81,030, comprising buildings, deployables and all other objects. Memory use peaked at 2,693 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of LunarRust?
There is no region published for LunarRust. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.189.255.68:35700.
A.3What is the online status and reliability of LunarRust?
LunarRust is currently online. It last restarted around 17 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 63%, with 106 of 168 hours online. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on LunarRust?
Rust network protocol 2635 and build 168909 is the version that LunarRust runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5When are wipes carried out on LunarRust?
The only wipe for LunarRust is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 28 hours ago. According to its tags, wipes happen once a month.
A.6What characterises wipe day on LunarRust?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 1 hours after it began. For 100% of recent wipes, the population did not fall below half the peak before the next wipe.
Population
A.7What is the rank of LunarRust among Rust servers?
Ranked by player hours across seven days, LunarRust holds #7,610, in the top 34% of all ranked servers.
A.8What is the population level of LunarRust?
At this moment 0 players are on LunarRust, which has 50 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1. Of the last 48 hours, the peak hour falls at 09:00 UTC, with an average of 1 players.
Tags and filters
A.9What is the meaning of the tags on LunarRust?
Tags from LunarRust, read by the game's server browser, are gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts10 (Group limit): Teams are capped at 10; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can LunarRust be found among the Rust Statistics lists and filters?
The Rust Statistics lists that LunarRust fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Rules, settings, map
A.11What are the settings and rules that govern LunarRust?
Its name carries no gather rate for LunarRust. 10 players is the cap on a group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
A.12On which map does LunarRust take place?
Size 3,300 and seed 121315421 define the procedural, game-generated map on LunarRust. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13What is the process for joining LunarRust?
Enter client.connect 185.189.255.68:35700 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp50 | Max players. The slot count is 50. |
ts10 | Group limit. Teams are capped at 10. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. The game is altered by plugins or settings, so it is listed as Modded. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.