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RUST GAMES

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 20h ago · 185.192.124.4:7028

Abstract

We describe the public Rust server RUST GAMES, reached at 185.192.124.4:7028. It is offline at the last check, against a seven-day mean of 2 and a peak of 61. It ranks #2,655 of all servers, the top 12%. It last wiped 1d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now3/408% full
In the queue0no queue
Seven-day mean2peak 6, 48 h peak 5
Rank2#2,655top 12%
Last wipe1d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeakWipe
0246821:0002:0007:0013:0018:0023:00Wiped Tue 27 Oct, 00:59 UTCWIPE
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
Server fpsWipe
01020304021:0002:0007:0013:0018:0023:00Wiped Tue 27 Oct, 00:59 UTCWIPE
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct.

4Rank

The server stands in the top 12% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12k4k6k8k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap4.1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held100%of its cycles kept half the crowd
Sun 25 OctWed 21 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 26 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 27 Oct, 00:591d ago – – running 2
Sun 25 Oct, 23:212d ago 5 – 1.1 d 0
Wed 21 Oct, 21:346d ago 6 held half 4.1 d 0
Fri 16 Oct, 20:2411d ago 4 held half 5 d 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUST GAMES
Figure 5: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address185.192.124.4:7028
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 00:59 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average205/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average183/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does RUST GAMES perform well?

Over the past 48 hours, it ran at an average of 10 server fps, with a low of 5. The highest number of entities it carried was 93,490, comprising buildings, deployables and all other objects. The peak memory usage was 2,521 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is RUST GAMES based?

There is no region published for RUST GAMES. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 185.192.124.4:7028 is its address.

A.3What is the online status and reliability of RUST GAMES?

At the present moment, RUST GAMES is offline; it was last seen 20 hours ago. The uptime it reports indicates a restart about 7 minutes ago. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. It was first observed on 2 October 2026 by Rust Statistics.

A.4What is the Rust version for RUST GAMES?

The version of Rust on RUST GAMES is network protocol 2635 and build 168909, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5On what cycle does RUST GAMES wipe?

Prediction of the next wipe is impossible for RUST GAMES, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 43 hours have passed since the current world was generated.

A.6What characterises wipe day on RUST GAMES?

Recent wipes saw an average peak of 5 players. The crowd reached its maximum 26 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.7How does RUST GAMES compare with other Rust servers in the rankings?

Ranked by player hours across seven days, RUST GAMES holds #2,655, in the top 12% of all ranked servers.

A.8What is the population level of RUST GAMES?

The last recorded sighting of RUST GAMES was 20 hours ago; it is offline now. Over the last week the count averages 2 players and reaches 6 at its height. Averaging 5 players, 02:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with RUST GAMES signify?

Tags from RUST GAMES, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp40 (Max players): 40 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can RUST GAMES be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUST GAMES fits are: Modded Rust servers. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Rules, settings, map

A.11What are the settings and rules that govern RUST GAMES?

Its name carries no gather rate for RUST GAMES. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on RUST GAMES?

Generated by the game from seed 1, the procedural map on RUST GAMES measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.13What is the process for joining RUST GAMES?

Enter client.connect 185.192.124.4:7028 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp40Max players. 40 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. Modded listing: plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.