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PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

Rust Statistics

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Online · checked 8m ago · 185.199.95.83:28915

Abstract

We describe the public Rust server PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, reached at 185.199.95.83:28915 and hosted in NA. At the last check it held 2 of 50 places, against a seven-day mean of 1 and a peak of 51. It ranks #2,591 of all servers, the top 12%, and #421 in NA. It last wiped 4d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 16:36 UTC, its weekly schedule tag.

Keywords2x gather weekly wipes modded carbon

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/504% full
In the queue0no queue
Seven-day mean1peak 5, 48 h peak 4
Rank2#2,591top 12%; #421 in NA
Last wipe4d agoweekly schedule
Next wipe32d 6hFri 30 Oct, 16:36 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123411:0020:0005:0014:0023:0008:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304011:0020:0005:0014:0023:0008:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 12% of all ranked servers, the top 22% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: from its schedule tag

The next wipe is expected Friday 30 October, 16:36 UTC, in 2d 6h. Its weekly schedule tag (low confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap5.1 daysbetween real wipes
On rhythm25%of its recent wipes
Wipe-day peak8players, last three wipes
Crowd held50%else halves by day 1.5
Table 3: Coming wipes, as expected.
When (UTC)InKind
Fri 30 Oct, 16:362d 6hits own schedule
Thu 5 Nov, 19:008d 8hforce wipefw
Fri 6 Nov, 16:369d 6hits own schedule
Fri 13 Nov, 16:3616d 6hits own schedule
Fri 20 Nov, 16:3623d 6hits own schedule
Fri 27 Nov, 16:3630d 6hits own schedule
Thu 3 Dec, 19:0036d 8hforce wipefw
Fri 4 Dec, 16:3637d 6hits own schedule
Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 23 Oct, 16:364d ago 5 – running 0
Fri 16 Oct, 20:4111d ago 9 halved by day 1 6.8 d 1
Thu 15 Oct, 08:4413d ago 9 – 1.5 d 1
Fri 9 Oct, 21:4318d ago 7 halved by day 2 5.5 d 1
Thu 1 Oct, 17:57fw26d ago 6 held half 8.2 d 1
Sat 26 Sep, 22:3631d ago 8 held half 4.8 d 2
Wed 23 Sep, 23:4634d ago 9 held half 3 d 1
Thu 17 Sep, 23:2440d ago 11 halved by day 4 6 d 3
Tue 15 Sep, 14:3242d ago 8 held half 2.4 d 0
Sun 13 Sep, 23:4544d ago 4 – 1.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map, size 1750, seed 0.
Table 5: The server's published settings.
Address185.199.95.83:28915
RegionNA
Max players50
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 16:36 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size1750
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], double gather rust servers [3], browse modded Rust servers [4] and Rust wipe forecast [5].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 100 on average71/450
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average4/150
[US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 76 on average5/200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average0/150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 28 on average18/150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average0/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore perform well?

Over the past 48 hours, it ran at an average of 30 server fps, with a low of 27. The highest number of entities it carried was 16,433, comprising buildings, deployables and all other objects. Memory use peaked at 2,209 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

In North America, according to its own listing, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appears with the NA tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.199.95.83:28915.

A.3How reliable is PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, and is it currently online?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is online at this time. It last restarted around 21 hours ago, according to its reported uptime. Its uptime over the last full days (7 days) was 100%, with 168 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Rust network protocol 2635 and build 168909 is the version that PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5On what cycle does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore wipe?

The record of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore's wipes is too sparse to confirm the schedule, so the prediction is based on its tag. The server is due to wipe on Friday 30 October at 16:36 UTC. The world currently in use was created 4 days 17 hours ago. The tags state that wipes occur weekly.

A.6What characterises wipe day on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The average busiest point of recent wipes was 8 players. The peak on the latest wipe came 3 hours after it began. Half the peak was sustained until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 1.5.

Population

A.7What position does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore occupy in the ranking of Rust servers?

On player hours over seven days PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is #2,591, within the top 12% of all ranked servers; within North America it is #421.

A.8How would you characterise the player activity on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, 2 of the 50 slots are occupied at present. The peak over seven days is 5, against an average of 1. Of the last 48 hours, the peak hour falls at 23:00 UTC, with an average of 4 players.

Tags and filters

A.9How should the tags on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore be interpreted?

Tags from PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it is filed under North America. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore be found among the Rust Statistics lists and filters?

These Rust Statistics lists include PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore: Rust servers with a 2x gather rate, Modded Rust servers and North American server statistics. It appears under the following filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Settings and map

A.11Under what rules and settings does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore operate?

The rate for gathering on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is 2x, according to its name. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Players may raid and fight one another. Plugins or settings change the game; the browser files it under Modded. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

At 1,750, the procedural map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is generated by the game. Under map name, it gives Custom Map.

Connection

A.13How do you connect to PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Press F1 inside Rust to open the console and enter client.connect 185.199.95.83:28915. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://playdust.gg.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp50Max players. 50 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^wWeekly. The server wipes weekly.
Mods and access
^zModded. The game is altered by plugins or settings, so it is listed as Modded.
^yCarbon. Plugins run through Carbon.
Region
NANorth America. In the server browser it is filed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Appendix CAbout this server, in its own words

PERMACORE | Progress survives wipes! Permanent blueprints & unlocks • Loot preservation • More to discover as you play DEEP SEA 24/7 | Tugboats • Build on islands or water • Custom ores • Player economy & shops WIPES | Map every Friday 3PM ET • BP every 2 weeks • FORCE: First Thursday 2PM ET (no Friday wipe that week) • Coins & economy never wipe

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Double gather rust servers. ruststatistics.org/top-2x-rust-servers.
  4. [4]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.