SC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 185.207.214.198:35200
Abstract
We describe the public Rust server SC, reached at 185.207.214.198:35200. At the last check it held 1 of 200 places, against a seven-day mean of 0 and a peak of 21. It ranks #4,875 of all servers, the top 22%. It last wiped 1d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes modded oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 22% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 18.3 days | between real wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 4 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 0h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 0h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 27 Oct, 19:031d ago | – | – | running | 1 |
| Fri 9 Oct, 12:0520d ago | 1 | halved by day 4 | 18.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.207.214.198:35200 |
|---|---|
| Region | – |
| Max players | 200 |
| Group limit | 10 max |
| Wipe schedule | monthly |
| Last wipe | 27 Oct 2026, 19:56 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
| Map | Custom Map |
| Size | 2500 |
| Seed | 121315421 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded servers by player count [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average | 83/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average | 227/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 32/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 75 on average | 144/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 71 on average | 291/1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 66 on average | 455/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1How well does SC run?
Over the past 48 hours, it ran at an average of 511 server fps, with a low of 507. Its entity count reached a maximum of 2,865, including buildings, deployables and all other world objects. The peak memory usage was 1,844 MB. Players experience lag when fps is low and the entity count is rising.
A.2What location does SC have?
No region is published by SC. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.207.214.198:35200.
A.3What is the reliability of SC, and is it online?
SC is currently online. The uptime it reports indicates a restart about 2 hours ago. The server was up 92% of the time over the last 7 full days, 155 of 168 hours. It was first observed on 24 September 2026 by Rust Statistics.
A.4What is the Rust version for SC?
The version of Rust on SC is network protocol 2635 and build 168909, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does SC follow for wipes?
Once a month, SC wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. 46 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.
A.6What characterises wipe day on SC?
Recent wipes saw an average peak of 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 4.
Population
A.7How does SC compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts SC at #4,875, within the top 22% of ranked servers.
A.8How would you characterise the player activity on SC?
On SC, 1 of the 200 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 1 players.
Tags, lists
A.9How should the tags on SC be interpreted?
gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts10 (Group limit): A team holds no more than 10; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game: these are the tags SC publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can SC be found among the Rust Statistics lists and filters?
These Rust Statistics lists include SC: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Rules, settings, map
A.11Which settings and rules are in force on SC?
The name of SC states no gather rate. The team limit is 10 players. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.12What is the map for SC?
Size 2,500 and seed 121315421 define the procedural, game-generated map on SC. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
Connection
A.13How do you connect to SC?
Press F1 inside Rust to open the console and enter client.connect 185.207.214.198:35200. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp200,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts10,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. The mode is vanilla survival. |
mp200 | Max players. 200 slots are available. |
ts10 | Group limit. A team holds no more than 10. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Wipe schedule | |
^m | Monthly. The cycle is monthly: Facepunch's force wipe is when it wipes. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.