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TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 185.207.214.198:35400

Abstract

We describe the public Rust server TEST, reached at 185.207.214.198:35400. It is offline at the last check, against a seven-day mean of 01. It ranks #15,998 of all servers, the top 70%. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes modded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/2000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,998top 70%
Last wipe26d agomonthly schedule
Next wipe36d 21hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep1 Oct4 Oct7 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap1.6 daysbetween real wipes
On rhythm0%of its recent wipes
Wipe-day peak5players, last three wipes
Crowd held100%of its cycles kept half the crowd
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 21hforce wipefw
Thu 3 Dec, 19:0034d 21hforce wipefw
Sat 3 OctThu 1 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 20:1626d ago 0 – running 0
Thu 1 Oct, 17:58fw28d ago 8 – 2.1 d 3
Tue 29 Sep, 16:2830d ago 8 held half 2.1 d 1
Mon 28 Sep, 19:3531d ago 3 – 0.9 d 0
Sun 27 Sep, 17:5132d ago 2 – 1.1 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of TEST
Figure 5: The map: Custom Map, size 4500, seed 1752400757.
Table 5: The server's published settings.
Address185.207.214.198:35400
Region–
Max players200
Group limit10 max
Wipe schedulemonthly
Last wipe3 Oct 2026, 20:16 UTC
Hostname–
First seen13 Sep 2026
MapCustom Map
Size4500
Seed1752400757

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average33/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average99/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 77 on average81/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average168/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 70 on average257/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TEST?

A region is not published by TEST. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.207.214.198:35400.

A.2How reliable is TEST, and is it currently online?

At the present moment, TEST is offline; it was last seen 26 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 13 September 2026 by Rust Statistics.

A.3What version of Rust is run on TEST?

Rust network protocol 2634 and build 166652 is the version that TEST runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4What schedule does TEST follow for wipes?

The only wipe for TEST is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. The world currently in use was created 26 days 1 hours ago. According to its tags, wipes happen once a month.

A.5What happens on TEST when wipe day arrives?

Recent wipes saw an average peak of 5 players. The crowd reached its maximum 0 hours after the latest wipe. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Player count

A.6What position does TEST occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts TEST at #15,998, within the top 70% of ranked servers.

A.7At what level does TEST operate in terms of players?

At this moment TEST is offline, having last been seen 26 days 1 hours ago.

Tags, lists

A.8What is the meaning of the tags on TEST?

gmvanilla (Game mode): Survival on vanilla rules; mp200 (Max players): It offers 200 slots; ts10 (Group limit): A team holds no more than 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded: these are the tags TEST publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can TEST be found among the Rust Statistics lists and filters?

These Rust Statistics lists include TEST: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10What are the settings and rules that govern TEST?

Its name carries no gather rate for TEST. A group holds at most 10 players. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on TEST?

The game generates TEST's procedural map at size 4,500, from seed 1752400757. Equal size and seed yield an identical map, which this page offers to view on RustMaps. Under map name, it gives Custom Map.

How to join

A.12What is the process for joining TEST?

Enter client.connect 185.207.214.198:35400 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp200,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts10,^o^z.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp200Max players. It offers 200 slots.
ts10Group limit. A team holds no more than 10.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Mods and access
^oOxide. Plugins are handled by Oxide (uMod).
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.