ShockRust | Fight
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 185.207.214.212:35200
Abstract
We describe the public Rust server ShockRust | Fight, reached at 185.207.214.212:35200. At the last check it held 41 of 50 places, against a seven-day mean of 12 and a peak of 431. It ranks #868 of all servers, the top 4%. It last wiped 118d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 4% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.207.214.212:35200 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 2 Jul 2026, 20:57 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 1500 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 152/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 123/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average | 98/700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average | 238/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average | 347/350 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does ShockRust | Fight perform well?
The server fps averaged 60 over the last 48 hours, never dropping below 58. Buildings, deployables and all other world objects counted together reached a maximum of 5,541 entities. Memory use peaked at 1,252 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2What is the location of ShockRust | Fight?
A region is not published by ShockRust | Fight. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.207.214.212:35200.
A.3What is the reliability of ShockRust | Fight, and is it online?
At the present moment, ShockRust | Fight is online. Based on the uptime it reports, the last restart occurred about 17 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on ShockRust | Fight?
The version of Rust on ShockRust | Fight is network protocol 2556 and build 104046, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does ShockRust | Fight follow for wipes?
Too few wipes by ShockRust | Fight have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 118 days 19 hours ago.
Player count
A.6How does ShockRust | Fight compare with other Rust servers in the rankings?
Ranked by player hours across seven days, ShockRust | Fight holds #868, in the top 4% of all ranked servers.
A.7At what level does ShockRust | Fight operate in terms of players?
The current population of ShockRust | Fight is 41, drawn from 50 slots. Averaged over the last seven days: 12 players; the same period peaks at 43. Of the last 48 hours, the peak hour falls at 15:00 UTC, with an average of 35 players.
Tags, lists
A.8How should the tags on ShockRust | Fight be interpreted?
Tags from ShockRust | Fight, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): It offers 50 slots; v2556 (Protocol): The game protocol is 2556; your client must match it to join; cs104046 (Build): This server runs game build 104046; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can ShockRust | Fight be found among the Rust Statistics lists and filters?
Modded Rust servers are the Rust Statistics lists that ShockRust | Fight fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.
Rules, settings, map
A.10Which settings and rules are in force on ShockRust | Fight?
Its name carries no gather rate for ShockRust | Fight. No group limit is published. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. Plugins or settings change the game; the browser files it under Modded. Plugins number Oxide on this server. The server has VAC on, Valve's anti-cheat.
A.11On which map does ShockRust | Fight take place?
Generated by the game from seed 1337, the procedural map on ShockRust | Fight measures 1,500. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page. The map is named Custom Map.
How to join
A.12How do you connect to ShockRust | Fight?
Press F1 inside Rust to open the console and enter client.connect 185.207.214.212:35200. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp50 | Max players. It offers 50 slots. |
v2556 | Protocol. The game protocol is 2556; your client must match it to join. |
cs104046 | Build. This server runs game build 104046. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.