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Local Rust Test 4000

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 1d ago · 185.215.184.188:28015

Abstract

We describe the public Rust server Local Rust Test 4000, reached at 185.215.184.188:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,161 of all servers, the top 32%. It last wiped 3d ago.

Keywordsmodded oxide

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#7,161top 32%
Last wipe3d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 32% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap0.7 daysbetween real wipes
Wipe-day peak1players, last three wipes
Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Mon 26 Oct, 10:223d ago 1 – running 1
Sun 25 Oct, 17:164d ago 1 – 0.7 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address185.215.184.188:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe26 Oct 2026, 10:22 UTC
Hostname–
First seen25 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average109/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average176/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average70/700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average211/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Local Rust Test 4000 have?

A region is not published by Local Rust Test 4000. Rust Statistics does not look up the machine's location; it shows where the server says it is. 185.215.184.188:28015 is its address.

A.2What is the reliability of Local Rust Test 4000, and is it online?

Right now, Local Rust Test 4000 is offline, and the last time it was seen was 45 hours ago. The server was up 28% of the time over the last 3 full days, 20 of 72 hours. Its first appearance in Rust Statistics's records is 25 October 2026.

A.3What version of Rust is run on Local Rust Test 4000?

Local Rust Test 4000 is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4On what cycle does Local Rust Test 4000 wipe?

The record of Local Rust Test 4000's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 3 days 8 hours ago.

A.5How would you describe wipe day on Local Rust Test 4000?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began.

Population

A.6What is the rank of Local Rust Test 4000 among Rust servers?

Ranked by player hours across seven days, Local Rust Test 4000 holds #7,161, in the top 32% of all ranked servers.

A.7How would you characterise the player activity on Local Rust Test 4000?

Local Rust Test 4000 is not online now; 45 hours have passed since it was last seen. Averaged over the last seven days: 1 players; the same period peaks at 1. The busiest hour of the last 48 is 22:00 UTC, averaging 1 players.

Tags and filters

A.8What do the tags associated with Local Rust Test 4000 signify?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game is altered by plugins or settings, so it is listed as Modded, which Local Rust Test 4000 publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Local Rust Test 4000 be found among the Rust Statistics lists and filters?

Modded Rust servers are the Rust Statistics lists that Local Rust Test 4000 fits. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Under what rules and settings does Local Rust Test 4000 operate?

Its name carries no gather rate for Local Rust Test 4000. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

A.11What map is in use on Local Rust Test 4000?

A procedural map, generated by the game, is what Local Rust Test 4000 runs.

How to join

A.12What is the process for joining Local Rust Test 4000?

Enter client.connect 185.215.184.188:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.
Mods and access
^oOxide. Oxide (uMod), a plugin framework, runs on this server.
^zModded. The game is altered by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.