That random server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 185.216.147.167:28080
Abstract
We describe the public Rust server That random server, reached at 185.216.147.167:28080. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 98d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.216.147.167:28080 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Jul 2026, 19:20 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 5 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust servers listed live [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 150 on average | 92/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 128/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average | 124/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 44/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 3/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 19/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of That random server smooth?
Its average server fps over the last 48 hours was 97, with a minimum of 81. Buildings, deployables and all other world objects counted together reached a maximum of 90,952 entities. Memory use peaked at 2,656 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is That random server based?
There is no region published for That random server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.216.147.167:28080.
A.3What is the reliability of That random server, and is it online?
That random server is currently online. Based on the uptime it reports, the last restart occurred about 23 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.
A.4What is the Rust version for That random server?
Rust network protocol 2631 and build 158240 is the version that That random server runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5What schedule does That random server follow for wipes?
The record of That random server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 98 days 12 hours have passed since the current world was generated.
Population
A.6What is the rank of That random server among Rust servers?
The seven-day player-hours ranking puts That random server at #15,339, within the top 69% of ranked servers.
A.7What is the population level of That random server?
The current population of That random server is 0, drawn from 50 slots. Averaged across the last seven days, the population is 0 players.
Tags and filters
A.8How should the tags on That random server be interpreted?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): This server runs game build 158240; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game, which That random server publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can That random server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that That random server fits are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on That random server?
The name of That random server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. Oxide plugins are running. VAC is active: that is Valve's anti-cheat.
A.11What map is in use on That random server?
Generated by the game from seed 5, the procedural map on That random server measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.
Connection
A.12What steps are required to join That random server?
Press F1 inside Rust to open the console and enter client.connect 185.216.147.167:28080. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp50 | Max players. 50 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2631 | Protocol. Your game must run protocol 2631 to connect. |
cs158240 | Build. This server runs game build 158240. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. Plugins are handled by Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Modded Rust servers listed live. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.