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CM - Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 185.231.25.21:28015

Abstract

We describe the public Rust server CM - Rust Server, reached at 185.231.25.21:28015. At the last check it held 0 of 10 places, against a seven-day mean of 0 and a peak of 11. It ranks #10,601 of all servers, the top 48%. It last wiped 18d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#10,601top 48%
Last wipe18d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020001:0010:0019:0004:0013:0023:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2 daysbetween real wipes
Wipe-day peak0players, last three wipes
Sat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 10 Oct, 21:5318d ago 0 – running 0
Thu 8 Oct, 21:2120d ago 0 – 2 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of CM - Rust Server
Figure 5: The map: Procedural Map, size 4500, seed 430508. Open on RustMaps.
Table 4: The server's published settings.
Address185.231.25.21:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe10 Oct 2026, 21:53 UTC
Hostname–
First seen24 Sep 2026
MapProcedural Map
Size4500
Seed430508

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are modded Rust population table [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average36/500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average43/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does CM - Rust Server perform well?

Its average server fps over the last 48 hours was 90, with a minimum of 68. Buildings, deployables and all other world objects counted together reached a maximum of 123,216 entities. Its highest memory usage was 4,750 MB. Players experience lag when fps is low and the entity count is rising.

A.2What is the location of CM - Rust Server?

A region is not published by CM - Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 185.231.25.21:28015.

A.3What is the reliability of CM - Rust Server, and is it online?

CM - Rust Server is online at this time. Based on the uptime it reports, the last restart occurred about 3 days 13 hours ago. Its uptime over the last full days (7 days) was 86%, with 144 of 168 hours online. The first record of it by Rust Statistics dates to 24 September 2026.

A.4What version of Rust is run on CM - Rust Server?

CM - Rust Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does CM - Rust Server follow for wipes?

There are not yet enough recorded wipes for CM - Rust Server to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 18 days 2 hours have passed since the current world was generated.

A.6How would you describe wipe day on CM - Rust Server?

The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What is the rank of CM - Rust Server among Rust servers?

Ranked by player hours across seven days, CM - Rust Server holds #10,601, in the top 48% of all ranked servers.

A.8At what level does CM - Rust Server operate in terms of players?

On CM - Rust Server, 0 of the 10 slots are occupied at present. Over the last week the count averages 0 players and reaches 1 at its height. Averaging 1 players, 20:00 UTC was the busiest hour of the past 48.

Tags, lists

A.9What do the tags associated with CM - Rust Server signify?

gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags CM - Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can CM - Rust Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that CM - Rust Server fits are: Modded Rust servers. It appears under the following filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Settings and map

A.11What are the settings and rules that govern CM - Rust Server?

Its name carries no gather rate for CM - Rust Server. The group cap is 8 players, which is the default in the game. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

A.12What map is in use on CM - Rust Server?

The game generates CM - Rust Server's procedural map at size 4,500, from seed 430508. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13What is the process for joining CM - Rust Server?

Enter client.connect 185.231.25.21:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. It offers 10 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Modded Rust population table. ruststatistics.org/top-modded-rust-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.