Hunger Games Dev
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 19d ago · 185.238.231.146:28015
Abstract
We describe the public Rust server Hunger Games Dev, reached at 185.238.231.146:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,874 of all servers, the top 72%. It last wiped 20d ago.
Keywordsmodded carbon
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 72% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.238.231.146:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Oct 2026, 01:03 UTC |
| Hostname | – |
| First seen | 9 Oct 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| ShockRust | Blue | NoLimitno group limit · 155 on average | 28/500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average | 121/100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average | 33/225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average | 3/700 |
| RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average | 4/200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average | 0/1000 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does Hunger Games Dev have?
There is no region published for Hunger Games Dev. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 185.238.231.146:28015.
A.2What is the reliability of Hunger Games Dev, and is it online?
Hunger Games Dev is currently offline, with the last sighting 19 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 9 October 2026.
A.3What is the Rust version for Hunger Games Dev?
Rust network protocol 2634 and build 167058 is the version that Hunger Games Dev runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on Hunger Games Dev?
The record of Hunger Games Dev's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 20 days 1 hours have passed since the current world was generated.
Player count
A.5What is the rank of Hunger Games Dev among Rust servers?
Ranked by player hours across seven days, Hunger Games Dev holds #15,874, in the top 72% of all ranked servers.
A.6How would you characterise the player activity on Hunger Games Dev?
The last recorded sighting of Hunger Games Dev was 19 days 19 hours ago; it is offline now.
Tags and filters
A.7What is the meaning of the tags on Hunger Games Dev?
gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): It offers 20 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): This server runs game build 167058; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon: these are the tags Hunger Games Dev publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can Hunger Games Dev be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Hunger Games Dev: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Rules, settings, map
A.9Which settings and rules are in force on Hunger Games Dev?
Its name carries no gather rate for Hunger Games Dev. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Plugins or settings change the game; the browser files it under Modded. Plugins number Carbon on this server. The server has VAC on, Valve's anti-cheat.
How to join
A.10What steps are required to join Hunger Games Dev?
Press F1 inside Rust to open the console and enter client.connect 185.238.231.146:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167058 | Build. This server runs game build 167058. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. The region code is unset. |
| Mods and access | |
^z | Modded. Modded listing: plugins or settings modify the game. |
^y | Carbon. The plugin framework is Carbon. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.