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RUST MOSCO

Rust Statistics

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Online · checked 9m ago · 185.244.0.15:25676

Abstract

We describe the public Rust server RUST MOSCO, reached at 185.244.0.15:25676 and hosted in EU. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,358 of all servers, the top 69%, and #2570 in EU. It last wiped 22d ago.

Keywordsmodded carbon

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,358top 69%; #2570 in EU
Last wipe22d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123404:0013:0022:0007:0016:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020004:0013:0022:0007:0016:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 88% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep27 Sep9 Oct15 Oct22 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 6 Oct, 07:5922d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of RUST MOSCO
Figure 5: The map: Procedural Map, size 3000, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address185.244.0.15:25676
RegionEU
Max players40
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 07:59 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size3000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], modded servers by player count [3] and Rust wipe forecast [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average36/225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 78 on average35/700

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does RUST MOSCO run?

Its average server fps over the last 48 hours was 112, with a minimum of 57. The highest number of entities it carried was 48,600, comprising buildings, deployables and all other objects. Its highest memory usage was 2,841 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does RUST MOSCO have?

In Europe, according to its own listing, RUST MOSCO appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.244.0.15:25676.

A.3What is the reliability of RUST MOSCO, and is it online?

At the present moment, RUST MOSCO is online. Based on the uptime it reports, the last restart occurred about 3 days 2 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 19 September 2026 by Rust Statistics.

A.4What is the Rust version for RUST MOSCO?

The version of Rust on RUST MOSCO is network protocol 2634 and build 166652, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.5What schedule does RUST MOSCO follow for wipes?

Too few wipes by RUST MOSCO have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 22 days 19 hours have passed since the current world was generated.

A.6How would you describe wipe day on RUST MOSCO?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 1 hours after the latest wipe.

Player count

A.7What is the rank of RUST MOSCO among Rust servers?

The seven-day player-hours ranking gives RUST MOSCO #15,358, in the top 69% of ranked servers and #2,570 in Europe.

A.8How would you characterise the player activity on RUST MOSCO?

The current population of RUST MOSCO is 0, drawn from 40 slots. The mean population for the last seven days is 0.

Tags and filters

A.9What do the tags associated with RUST MOSCO signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): 40 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Modded listing: plugins or settings modify the game; ^y (Carbon): The plugin framework is Carbon; EU (Europe): In the server browser it is filed under Europe, which RUST MOSCO publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.10Where can RUST MOSCO be found among the Rust Statistics lists and filters?

These Rust Statistics lists include RUST MOSCO: European Rust servers and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Rules, settings, map

A.11Which settings and rules are in force on RUST MOSCO?

Its name carries no gather rate for RUST MOSCO. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Players may raid and fight one another. It appears under Modded in the browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is active: that is Valve's anti-cheat.

A.12What is the map for RUST MOSCO?

Size 3,000 and seed 1 define the procedural, game-generated map on RUST MOSCO. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.13How do you connect to RUST MOSCO?

Press F1 inside Rust to open the console and enter client.connect 185.244.0.15:25676. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2634,EU,gmrust,cs166652,ts8,^z,^y.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. 40 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. Build 166652 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Mods and access
^zModded. Modded listing: plugins or settings modify the game.
^yCarbon. The plugin framework is Carbon.
Region
EUEurope. In the server browser it is filed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Modded servers by player count. ruststatistics.org/top-modded-rust-servers.
  4. [4]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.