Building Bulletin Creative
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 7m ago · 185.248.134.124:28015
Abstract
We describe the public Rust server Building Bulletin Creative, reached at 185.248.134.124:28015. At the last check it held 5 of 100 places, against a seven-day mean of 4 and a peak of 151. It ranks #1,486 of all servers, the top 7%. It last wiped 6d ago.
Keywordsmodded oxide
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 7% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 9 days | between real wipes |
| On rhythm | 40% | of its recent wipes |
| Wipe-day peak | 11 | players, last three wipes |
| Crowd held | 80% | else halves by day 3 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 18:236d ago | 8 | – | running | 2 |
| Tue 13 Oct, 10:0215d ago | 15 | halved by day 3 | 9.3 d | 0 |
| Sun 4 Oct, 09:1524d ago | 10 | held half | 9 d | 0 |
| Fri 2 Oct, 03:3827d ago | 7 | held half | 2.2 d | 0 |
| Mon 21 Sep, 16:4237d ago | 14 | held half | 10.5 d | 2 |
| Thu 17 Sep, 09:0441d ago | 8 | held half | 4.3 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 185.248.134.124:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 18:23 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Custom Map |
| Size | 6000 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are browse modded Rust servers [2], rust servers with free resources [3], creative-tagged rust servers [4] and servers wiping soon [5].
| Server | Players |
|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average | 44/999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average | 71/999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average | 82/150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average | 3/100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average | 15/100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 23 on average | 15/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does Building Bulletin Creative perform well?
The server fps averaged 100 over the last 48 hours, never dropping below 88. The highest number of entities it carried was 139,310, comprising buildings, deployables and all other objects. Its highest memory usage was 5,247 MB. Players experience lag when fps is low and the entity count is rising.
A.2What is the location of Building Bulletin Creative?
A region is not published by Building Bulletin Creative. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 185.248.134.124:28015.
A.3What is the reliability of Building Bulletin Creative, and is it online?
At the present moment, Building Bulletin Creative is online. Based on the uptime it reports, the last restart occurred about 6 days 10 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on Building Bulletin Creative?
The version of Rust on Building Bulletin Creative is network protocol 2635 and build 166494, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5What schedule does Building Bulletin Creative follow for wipes?
With irregular wipe times, Building Bulletin Creative offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 6 days 12 hours ago.
A.6How would you describe wipe day on Building Bulletin Creative?
Across its recent wipes, the average peak population was 11 players. The peak on the latest wipe came 2 hours after it began. The crowd stayed above half its peak until the next wipe in 80% of recent wipes. In the other cases, the population fell below half by day 3.
Player count
A.7How does Building Bulletin Creative compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Building Bulletin Creative at #1,486, within the top 7% of ranked servers.
A.8What is the population level of Building Bulletin Creative?
The current population of Building Bulletin Creative is 5, drawn from 100 slots. Over the last week the count averages 4 players and reaches 15 at its height. The busiest hour of the last 48 is 20:00 UTC, averaging 13 players.
Tags, lists
A.9What do the tags associated with Building Bulletin Creative signify?
Tags from Building Bulletin Creative, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs166494 (Build): Build 166494 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: plugins or settings modify the game. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Building Bulletin Creative be found among the Rust Statistics lists and filters?
Modded Rust servers, Build and creative servers in Rust and Rust servers tagged creative are the Rust Statistics lists that Building Bulletin Creative fits. You will find it on the server list filtered by: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.11What are the settings and rules that govern Building Bulletin Creative?
Its name carries no gather rate for Building Bulletin Creative. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it as Modded, where plugins or settings alter the game. The plugin count is Oxide. The server has VAC off, Valve's anti-cheat.
A.12What map is in use on Building Bulletin Creative?
The game generates Building Bulletin Creative's procedural map at size 6,000, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. Under map name, it gives Custom Map.
Connection
A.13What is the process for joining Building Bulletin Creative?
Press F1 inside Rust to open the console and enter client.connect 185.248.134.124:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://discord.com/invite/rusticated.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,gmrust,cs166494,ts8,^o^z.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. 100 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs166494 | Build. Build 166494 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Mods and access | |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
^z | Modded. Modded listing: plugins or settings modify the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Browse modded Rust servers. ruststatistics.org/top-modded-rust-servers.
- [3]Rust Statistics. Rust servers with free resources. ruststatistics.org/top-rust-build-servers.
- [4]Rust Statistics. Creative-tagged rust servers. ruststatistics.org/top-rust-creative-servers.
- [5]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.